Commands

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Say

Also: say " This command lets you talk in character (IC). Use say "; to talk with your headset (if you have one). Use say ";! to emote audibly into your headset, for example "say ";! coughs."" will cough onto the common channel. Use say ":h to use your character's job area specific radio channel. As well, use :h as a hologram (AI only) to talk through only the holopad.

You can use / and * symbols on either side of a section of text for /italics/ or *bold*.

Channels:

  •  ; Common
  • :c Command
  • :n Soteria Research
  • :s Marshal
  • :m Soteria Medical
  • :u Lonestar Supply
  • :e Guild
  • :b Blackshield
  • :v Lonestar Service
  • :t Church
  • :k Prospector
  •  :+ Special Headset Function
  • :p AI Private Channel (For the AI! Mostly.)
  • :y #^%$@!!&&*^&

Mechanical emotes can be used through say *<emote>, and you can get a list of them by using *help.

Whisper

Also: whisper "
You whisper. Anything you say will only be heard on tile adjacent to you. With every tile between you and the listener, the listener will see more random asterisks instead of letters.

Me

Also: Me "
You display a custom emote that you wrote. That means, whatever you write after you click enter (or Space) will be in the message unless you erase it.

Subtle

Also: subtle "
You display a custom emote as above, but only visible to people on or adjacent to your tile. Additionally, ghosts have access to this command, and so do staff, so please be wary of long text! It's no longer hidden from them.

OOC

Also: ooc "
Use OOC if you want to say things Out of Character to every player.
Remember to not say things regarding the current round, and if such things are said nonetheless, to not use the knowledge in-game.

Hear/Unhear OOC

Toggles the OOC channel. If you unhear it, you won't see any massages said with the OOC command.
Admins can disable the OOC channel for everyone. If the OOC channel is unheard by/for you, you will still see admin OOC text.

Adminhelp

Sends an OOC message which only admins can read. The admin can answer with a PM directly to you. You can reply to a adminPM by clicking on the name of the admin.
Use this to report griefers and other rulebreaking stuff. Report bugs in the Bugtracker.

Notes

This is your character's memory. If you are the Traitor, you can look up your objectives and your Uplink passcode. If you use freedom implants, the emotion to active it is automatically noted here as well. You can add text yourself with the Add Note command.

Add Note

This command allows you to add text to your character's memory. You can look at the text with the Notes command.

Pull

Also: right click and choose "pull". Additionally, you may control-click something to pull it. Use on any object (characters included) to drag it behind you. You don't need an empty hand to do so. If you drag a cuffed character or entity that accepts being handcuffed, they can't move.

Point

Also: right click on a tile, choose one of the objects/characters and click "point". You may also do this by shift-middle-clicking a tile, item, or entity (player or NPC, such as spiders.) Displays a red arrow that points on the appropriate tile and displays a message "[Character Name] points at [Object Name/Character Name]", both of which can be seen by any player whose character has your character in their line of sight.

Examine

Also: right click on an object/character and choose "examine". Gives you a description of the object or of the Character and what he has in his equipment slots, except for the pockets.

List Installed Modules

Only if you are a Cyborg.
Lets you equip and unequip any object that is part of your chosen module. You can equip and unequip up to three objects simultaneously.
The first time you use this command, you have to choose what module you want to equip.

Call the Shuttle

Only if you are the AI.
This command lets you call the shuttle without the need of a Communications Console.
Note: The AI can't send back the shuttle. Only humans can do that. It's a safety precaution.

Track with Camera

Only if you are the AI.
This command switches your camera view automatically to the camera that is closest to your selected target. IF the target is not in the view of any of your cameras, the game will check every 5 seconds until the target moves into view, you use the Cancel Camera View command, or move the camera. The game will display a notification if the target is not in view.

Cancel Camera View

Cancels viewing a camera or observing an object/person. Useful for when you cannot exit a certain screen.

Teleport

Only if you are a Ghost.
This command lets you teleport to the various locations on the map.

Follow

If you are a Ghost, this command focuses your camera on a character (or monkey, or other ghost). Just move your ghost to cancel!

Vote

Used to start a vote or to vote if a vote was started. There are a few kinds of votes:

  • Restart: If more players vote for yes then for no, the round will be restarted entirely. Use this as a last resort, as there is another vote that can be used in it's stead to end the round early.
  • End Round: This type of vote is used to call a 'crew transfer' early, which will end the round roughly fifteen minutes after a passed vote. A new round will start soon after!
  • Storyteller: This is the round-start vote, and one that can be called every few hours, that essentially picks the game-mode. As of right now, the storytellers do nothing different than one another, as they are mechanically disabled thanks staff for forgetting how to enable them. Normally however, each storyteller has a specific way of making the round unique!

Who

Displays a list with the byond keys of every player currently logged in.

Adminwho

Displays a list with the byond keys of every Admin currently logged in.

Respawn

If respawn is enabled (it usually is) you can use this verb to respawn. Make sure to join as a character you did not play already (if you died). The regular respawn time is 10 minutes if you ghost! This time can be negated to nothing if you leave the round from cryogenics without any injuries.

Toggle Soundscape

Exactly what it says on the tin.

Rules

Opens the rules window.

Changelog

Opens the changelog window.

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