Difference between revisions of "Perks"

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|'''Last Stand'''
 
|'''Last Stand'''
 
|On-demand pain relief. 15m cooldown.
 
|On-demand pain relief. 15m cooldown.
 +
|[[Sablekyne]] Racial
 +
|-
 +
|'''Bone Plated'''
 +
|Higher pain tolerance.
 
|[[Sablekyne]] Racial
 
|[[Sablekyne]] Racial
 
|-  
 
|-  
 
|'''Sudden Brilliance'''
 
|'''Sudden Brilliance'''
 
|MEC/COG/BIO boost, 25m cooldown.
 
|MEC/COG/BIO boost, 25m cooldown.
 +
|[[Mar'qua]] Racial
 +
|-
 +
|'''Inspired Intellect'''
 +
|Gain inspiration much faster.
 
|[[Mar'qua]] Racial
 
|[[Mar'qua]] Racial
 
|-
 
|-
 
|'''Tenacity'''
 
|'''Tenacity'''
|On-demand mild heal, 15m cooldown.
+
|On-demand mild heal and painkiller, 15m cooldown.
|[[Human]] Racial
+
|[[Humans|Human]] Racial
 
|-
 
|-
 
|'''Guts and Glory'''
 
|'''Guts and Glory'''
 
|On-demand organ heal, 30m cooldown.
 
|On-demand organ heal, 30m cooldown.
|[[Human]] Racial
+
|[[Humans|Human]] Racial
 
|-
 
|-
 
|'''Enhance Senses'''
 
|'''Enhance Senses'''
|TGH/VIG boost, 15m cooldown.
+
|TGH/VIG boost and can see within the darkness for a short amount of time, 15m cooldown.
|[[Kriosan]] Racial
+
|[[Kriosans|Kriosan]] Racial
 
|-
 
|-
 
|'''Reckless Frenzy'''
 
|'''Reckless Frenzy'''
|TGH boost, COG/VIG/MCH/BIO decrease, 15m cooldown.
+
|Massive TGH/ROB boost, Massive COG/VIG/MCH/BIO decrease, 15m cooldown.
 
|[[Akula]] Racial
 
|[[Akula]] Racial
 
|-
 
|-
 
|'''Adrenaline Burst'''
 
|'''Adrenaline Burst'''
 
|Movement speed boost, 15m cooldown.
 
|Movement speed boost, 15m cooldown.
 +
|[[Naramad]] Racial
 +
|-
 +
|'''Born Warrior'''
 +
|Proficient with melee weapons, they never embed in a enemy.
 
|[[Naramad]] Racial
 
|[[Naramad]] Racial
 
|-
 
|-
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|[[Cindarite]] Racial
 
|[[Cindarite]] Racial
 
|-
 
|-
|'''Back Up'''
+
|'''Uncanny Resilience'''
|On-demand filled Tool Belt spawn. 8h(!) cooldown.
+
|On-demand infection heal/stabilizer, 30m cooldown.
 +
|[[Cindarite]] Racial
 +
|-
 +
|'''Smuggled Circuit'''
 +
|Acquire a turret circuit that then be turned into a turret. 12h(!) cooldown.
 +
|[[Opifex]] Racial
 +
|-
 +
|'''Smuggled Patch Kit'''
 +
|Personnel IFAK. 12h(!) cooldown.
 +
|[[Opifex]] Racial
 +
|-
 +
|'''Smuggled Tools'''
 +
|On-demand filled Tool Belt spawn of power tools. 12h(!) cooldown.
 +
|[[Opifex]] Racial
 +
|-
 +
|'''Smuggled Medicine'''
 +
|On-demand filled Tool Belt spawn of medicine. 12h(!) cooldown.
 +
|[[Opifex]] Racial
 +
|-
 +
|'''Smuggled Armaments'''
 +
|On-demand filled Tool Belt spawn of security items and stun gadgets. 12h(!) cooldown.
 
|[[Opifex]] Racial
 
|[[Opifex]] Racial
 +
|-
 +
|'''Scuttlebug'''
 +
|Faster movement speed.
 +
|[[Cht’mant]] Racial
 +
|-
 +
|'''Chitin Armor'''
 +
|Better physical resistance.
 +
|[[Cht’mant]] Racial
 +
|-
 +
|'''Produce Ichor'''
 +
|Can make advanced med kits at the cost of nutrition.
 +
|[[Cht’mant]] Racial
 
|-
 
|-
 
|
 
|
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|-
 
|-
 
|'''Sure Step'''
 
|'''Sure Step'''
|Lower chance to set off traps/mines, no tripping while walking on underplating.
+
|Lower chance to set off traps/mines, prevents tripping on underplating.
 
|Career
 
|Career
 
|-
 
|-
 
|'''Raider's Leap'''
 
|'''Raider's Leap'''
|Faster climbing over rails/tables.
+
|Faster climbing.  
 
|Career
 
|Career
 
|-
 
|-
 
|'''Unclean Living'''
 
|'''Unclean Living'''
|Mild heal when smoking.
+
|Mild healing when smoking.
 
|Homeworld
 
|Homeworld
 
|-
 
|-
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|-
 
|-
 
|'''Quiet as a Mouse'''
 
|'''Quiet as a Mouse'''
|Lower footstep noise.
+
|All sound from actions is quieter.  
 
|Homeworld
 
|Homeworld
 
|-
 
|-
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|'''Lazarus Protocol'''
 
|'''Lazarus Protocol'''
 
|Chance of revival to unconsciousness on death with mild heal.
 
|Chance of revival to unconsciousness on death with mild heal.
 +
|Augmentation
 +
|-
 +
|'''Holy Light'''
 +
|Holy aura that lightly heals those of the Absolute around you.
 +
|Admin only
 +
|-
 +
|'''True Faith'''
 +
| Heal a small portion of health over time from all types of damage.
 
|Augmentation
 
|Augmentation
 
|-
 
|-
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|
 
|
 
''Job Perks''
 
''Job Perks''
|
 
|-
 
|'''True Faith'''
 
|Defense against all damage when near an Obelisk.
 
|[[Prime]], [[Vector]]
 
 
|-
 
|-
 
|'''Exotic Inspiration'''
 
|'''Exotic Inspiration'''
 
|MEC/COG boost when drunk.
 
|MEC/COG boost when drunk.
|[[Guild Master]]
+
|[[Guild Master]], [[Guild Adept]]
 +
|-
 +
|'''Handyman'''
 +
|Deconning any salvageable object gives refined scrap. Also increased chances of more rare materials.
 +
|[[Guild Master]], [[Guild Adept]]
 
|-
 
|-
 
|'''Hyperzine Implant'''
 
|'''Hyperzine Implant'''
 
|Hyperzine injection, 15m cooldown.
 
|Hyperzine injection, 15m cooldown.
 
|[[Chief Executive Officer]]
 
|[[Chief Executive Officer]]
 +
|-
 +
|'''Market Professional'''
 +
|By looking at a item, you can tell what its price is.
 +
|[[Cargo Technician]]
 
|-
 
|-
 
|'''Medical Expertise'''
 
|'''Medical Expertise'''
 
|Lower addiction chance, higher threshold for chemicals.
 
|Lower addiction chance, higher threshold for chemicals.
 
|[[Job Guides#Soteria Medical Division|Medical Jobs]], [[Job Guides#Soteria Research Division|Science Jobs]]
 
|[[Job Guides#Soteria Medical Division|Medical Jobs]], [[Job Guides#Soteria Research Division|Science Jobs]]
 +
|-
 +
|'''Surgical Master'''
 +
|Increased chances of success in all surgery steps.
 +
|[[Roboticist]], [[Chief Research Overseer]]
 
|-
 
|-
 
|'''Ear of Quicksilver'''
 
|'''Ear of Quicksilver'''
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|'''Expert Scavenger'''
 
|'''Expert Scavenger'''
 
|Chance of rare items from trash piles.
 
|Chance of rare items from trash piles.
 +
|[[Prospector]], [[Salvager]], [[Expedition Foreman]]
 +
|-
 +
|'''Anomaly Hunter'''
 +
|Hints at the perk that a oddity holds.
 
|[[Prospector]], [[Salvager]], [[Expedition Foreman]]
 
|[[Prospector]], [[Salvager]], [[Expedition Foreman]]
 
|-
 
|-
 
|'''Expert Defensive Training'''
 
|'''Expert Defensive Training'''
|Knockdown immunity when walking.
+
|Knockdown immunity against mobs when walking.
|[[Militia Commander]], [[Warrant Officer]]
+
|[[Blackshield Commander]], [[Warrant Officer]]
 
|-
 
|-
 
|'''Sommelier'''
 
|'''Sommelier'''
|Immunity to drunkenness from the Premier's super special secret stash of booze.
+
|Immunity to becoming drunk with the Premier's super secret booze stash, and gives a TGH boost for ten minutes.  
 
|[[Premier]]
 
|[[Premier]]
 +
|
 
|-
 
|-
 
|
 
|

Revision as of 06:38, 23 December 2020

Overview

Perks are special attributes that are gained or lost through your Job, your background, or through assorted circumstances. Most of these are permanent, so it may be worth your while to decide what type of overall character you'd like before going after some of these.

Perk Listing

Perk Description Source

Racial Perks

Last Stand On-demand pain relief. 15m cooldown. Sablekyne Racial
Bone Plated Higher pain tolerance. Sablekyne Racial
Sudden Brilliance MEC/COG/BIO boost, 25m cooldown. Mar'qua Racial
Inspired Intellect Gain inspiration much faster. Mar'qua Racial
Tenacity On-demand mild heal and painkiller, 15m cooldown. Human Racial
Guts and Glory On-demand organ heal, 30m cooldown. Human Racial
Enhance Senses TGH/VIG boost and can see within the darkness for a short amount of time, 15m cooldown. Kriosan Racial
Reckless Frenzy Massive TGH/ROB boost, Massive COG/VIG/MCH/BIO decrease, 15m cooldown. Akula Racial
Adrenaline Burst Movement speed boost, 15m cooldown. Naramad Racial
Born Warrior Proficient with melee weapons, they never embed in a enemy. Naramad Racial
Purge Toxins On-demand toxins and addictions cleanse, 15m cooldown. Cindarite Racial
Uncanny Resilience On-demand infection heal/stabilizer, 30m cooldown. Cindarite Racial
Smuggled Circuit Acquire a turret circuit that then be turned into a turret. 12h(!) cooldown. Opifex Racial
Smuggled Patch Kit Personnel IFAK. 12h(!) cooldown. Opifex Racial
Smuggled Tools On-demand filled Tool Belt spawn of power tools. 12h(!) cooldown. Opifex Racial
Smuggled Medicine On-demand filled Tool Belt spawn of medicine. 12h(!) cooldown. Opifex Racial
Smuggled Armaments On-demand filled Tool Belt spawn of security items and stun gadgets. 12h(!) cooldown. Opifex Racial
Scuttlebug Faster movement speed. Cht’mant Racial
Chitin Armor Better physical resistance. Cht’mant Racial
Produce Ichor Can make advanced med kits at the cost of nutrition. Cht’mant Racial

Background Perks

Kin to the Spiders Lose Roach faction, gain Spider faction. Cht’mant Upbringing
Spin Webs Spawn a web tile centered on yourself. 5s cooldown. Kin to the Spiders
Sol Born Higher addiction chance, lower tolerance for chemicals. Homeworld
Klutz Clumsy trait. Guns/melee backfire on you. Upbringing
Chem Addict Higher addiction chance, higher tolerance for chemicals. Upbringing
Sure Step Lower chance to set off traps/mines, prevents tripping on underplating. Career
Raider's Leap Faster climbing. Career
Unclean Living Mild healing when smoking. Homeworld
Lead Blood Lower damage from toxins. Homeworld
Rough Life Defense against explosions and tripping. Upbringing
Nightcrawler Normal walkspeed when in darkness. Upbringing
Quiet as a Mouse All sound from actions is quieter. Homeworld
Lungs of Iron Lower oxygen requirement. Career
Fast Fingers Silent pickpocketing from certain body slots. Career
Lazarus Protocol Chance of revival to unconsciousness on death with mild heal. Augmentation
Holy Light Holy aura that lightly heals those of the Absolute around you. Admin only
True Faith Heal a small portion of health over time from all types of damage. Augmentation

Job Perks

Exotic Inspiration MEC/COG boost when drunk. Guild Master, Guild Adept
Handyman Deconning any salvageable object gives refined scrap. Also increased chances of more rare materials. Guild Master, Guild Adept
Hyperzine Implant Hyperzine injection, 15m cooldown. Chief Executive Officer
Market Professional By looking at a item, you can tell what its price is. Cargo Technician
Medical Expertise Lower addiction chance, higher threshold for chemicals. Medical Jobs, Science Jobs
Surgical Master Increased chances of success in all surgery steps. Roboticist, Chief Research Overseer
Ear of Quicksilver Larger hearing radius, higher damage from noise. Ranger
Expert Scavenger Chance of rare items from trash piles. Prospector, Salvager, Expedition Foreman
Anomaly Hunter Hints at the perk that a oddity holds. Prospector, Salvager, Expedition Foreman
Expert Defensive Training Knockdown immunity against mobs when walking. Blackshield Commander, Warrant Officer
Sommelier Immunity to becoming drunk with the Premier's super secret booze stash, and gives a TGH boost for ten minutes. Premier

Random Perks

Revival Sickness Decrease to mental/all stats, reduction in defense against all damage, increasing with times died. 30m cooldown. Rest while in a chair or bed to decrease cooldown. Death
Fungal Host Take toxin damage and inflict toxin damage to those around you at a recurring interval. Oddities
Gunslinger Faster firing speed for one handed weapons. Oddities
True Grit Higher pain tolerance. Oddities
Springheel Faster movement speed. Oddities
Natural Armor Higher physical damage resistance. Oddities
Thin Skin Lower physical damage resistance. Oddities
Toxic Reistance Higher toxic damage resistance from weapons, not chems. Oddities
Shell Shock Lowered ROB/TGH/VIG stats. Oddities
Failing Mind Lowered COG/MCH/BIO stats. Oddities
Sharpened Mind Boosted COG/MCH/BIO stats. Oddities
Inner Strength Boosted ROB/TGH/VIG stats. Oddities

Further Reading

Stats


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