Perks: Difference between revisions

From Sojourn
Nightmare (talk | contribs)
mNo edit summary
Nightmare (talk | contribs)
mNo edit summary
Line 185: Line 185:
|-
|-
|'''Toxic Reistance'''
|'''Toxic Reistance'''
|Higher toxic damage resistance.
|Higher toxic damage resistance from weapons, not chems.  
|[[Sanity#Oddities|Oddities]]
|[[Sanity#Oddities|Oddities]]
|-
|-

Revision as of 04:17, 23 December 2020

Overview

Perks are special attributes that are gained or lost through your Job, your background, or through assorted circumstances. Most of these are permanent, so it may be worth your while to decide what type of overall character you'd like before going after some of these.

Perk Listing

Perk Description Source

Racial Perks

Last Stand On-demand pain relief. 15m cooldown. Sablekyne Racial
Sudden Brilliance MEC/COG/BIO boost, 25m cooldown. Mar'qua Racial
Tenacity On-demand mild heal, 15m cooldown. Human Racial
Guts and Glory On-demand organ heal, 30m cooldown. Human Racial
Enhance Senses TGH/VIG boost, 15m cooldown. Kriosan Racial
Reckless Frenzy TGH boost, COG/VIG/MCH/BIO decrease, 15m cooldown. Akula Racial
Adrenaline Burst Movement speed boost, 15m cooldown. Naramad Racial
Purge Toxins On-demand toxins and addictions cleanse, 15m cooldown. Cindarite Racial
Back Up On-demand filled Tool Belt spawn. 8h(!) cooldown. Opifex Racial

Background Perks

Kin to the Spiders Lose Roach faction, gain Spider faction. Cht’mant Upbringing
Spin Webs Spawn a web tile centered on yourself. 5s cooldown. Kin to the Spiders
Sol Born Higher addiction chance, lower tolerance for chemicals. Homeworld
Klutz Clumsy trait. Guns/melee backfire on you. Upbringing
Chem Addict Higher addiction chance, higher tolerance for chemicals. Upbringing
Sure Step Lower chance to set off traps/mines, no tripping while walking on underplating. Career
Raider's Leap Faster climbing over rails/tables. Career
Unclean Living Mild heal when smoking. Homeworld
Lead Blood Lower damage from toxins. Homeworld
Rough Life Defense against explosions and tripping. Upbringing
Nightcrawler Normal walkspeed when in darkness. Upbringing
Quiet as a Mouse Lower footstep noise. Homeworld
Lungs of Iron Lower oxygen requirement. Career
Fast Fingers Silent pickpocketing from certain body slots. Career
Lazarus Protocol Chance of revival to unconsciousness on death with mild heal. Augmentation

Job Perks

True Faith Defense against all damage when near an Obelisk. Prime, Vector
Exotic Inspiration MEC/COG boost when drunk. Guild Master
Hyperzine Implant Hyperzine injection, 15m cooldown. Chief Executive Officer
Medical Expertise Lower addiction chance, higher threshold for chemicals. Medical Jobs, Science Jobs
Ear of Quicksilver Larger hearing radius, higher damage from noise. Ranger
Expert Scavenger Chance of rare items from trash piles. Prospector, Salvager, Expedition Foreman
Expert Defensive Training Knockdown immunity when walking. Militia Commander, Warrant Officer
Sommelier Immunity to drunkenness from the Premier's super special secret stash of booze. Premier

Random Perks

Revival Sickness Decrease to mental/all stats, reduction in defense against all damage, increasing with times died. 30m cooldown. Rest while in a chair or bed to decrease cooldown. Death
Fungal Host Take toxin damage and inflict toxin damage to those around you at a recurring interval. Oddities
Gunslinger Faster firing speed for one handed weapons. Oddities
True Grit Higher pain tolerance. Oddities
Springheel Faster movement speed. Oddities
Natural Armor Higher physical damage resistance. Oddities
Thin Skin Lower physical damage resistance. Oddities
Toxic Reistance Higher toxic damage resistance from weapons, not chems. Oddities
Shell Shock Lowered ROB/TGH/VIG stats. Oddities
Fading Mind Lowered COG/MCH/BIO stats. Oddities
Sharpened Mind Boosted COG/MCH/BIO stats. Oddities
Inner Strength Boosted ROB/TGH/VIG stats. Oddities

Further Reading

Stats