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Revision as of 05:30, 1 March 2023

This article is outdated and needs to be updated to the recent version of the code
Reason:
Not updated with hex-cooking

If you want to make changes, please contact the Wiki Maintainer: User:LillyTrilby or CodeCat: User:LillyTrilby for typo corrections and other quick changes.

Chef

"Börk börk börk!"

Department:

Lonestar

Access:

Bar, Cafe, Hydroponics, Kitchen, Maintenance

Supervisors:

Chief Executive Officer

Difficulty:

Easy

As a Chef it's your job to cook for the crew and keep them fed. Really, that's it.

Altruistic as it might be to give your meals out for free to the entire colony, your boss may have some stern words to say to you on that. You're an essential part of the Lonestar family, after all. However, it won't do to have starving, rampaging colonists beating down your windows due to overpricing once the ready sources of snacks dry up. Not everyone can handle surviving on junk food alone.

A fine starting point would be to draft up a menu, or your own styling on it, with some competitive pricing listed, and advertise your services on the radio.

Note: The meatgrinder only accepts humans when emagged. Serving humans is bad, got it? Usually, at least. Sometimes.

Equipment

You get a lot of cool kitchen related things, like these:

  • An apron and cool looking hat.
  • 2 Meat Spikes.
  • A meatgrinder.
  • A machine that can dispense trays, plates, cups, and knives.
  • 2 microwaves.
  • A Smart Fridge.
  • Shutters to close you in for privacy or other things.
  • Rolling Pin.
  • Blender.
  • Drinks dispenser that will also dispense some ingredients, such as sugar.
  • Salt and Pepper shakers.
  • A nifty (but now outdated) cookbook.
  • Eggs.
  • Meat.
  • Flour.
  • Space Milk and Soy Milk.
  • Universal Enzyme.
  • Partial Hydroponics access which allows you to grow your own ingredients in the absence of a gardener.

Cooking and You

Experimenting is, unfortunately, not rewarded with cooking. You'll just end up with a burned mess that is NOT good to eat. If a microwave gets dirty, you'll need to give it a blast of Space Cleaner. If a microwave gets broken, you'll need either a wrench or a screwdriver to repair it.

The processor and the blender are much more forgiving. The processor will only take things that it recognizes and the blender will blend any food item (granted, you might not get anything interesting out of it).

You can cut various dishes with the knife you have, such as cheese wheels and pizzas.

Hydroponics

Your neighbor, Hydroponics, is tasked mainly with growing vegetables and fruits for you to use in your dishes. They will usually dump what they produce into the smart fridge that is located in both of your walls. Be sure to tell them what to grow, as they are currently incapable of reading your mind, Cht'Mant excluded. A good starting task to tell them is to grow wheat, tomatoes, and potatoes, as these plants and the products from them are used most in your recipes. After they have those, just request plants as needed. If you're feeling adventurous, the Church may have milk and meat on offer if you run out.

If you have no Botanist, you can access the public garden, which has it's own supply of cows, chickens and dirt mounds. It does tend to get infested with unwelcome visitors, so check early and often.

Ordering chickens for the Botanist is a good step to take, if you know you'll be needing more eggs than the ones you start with. Feed them with wheat to get them to lay eggs. Unattended eggs may hatch into more chickens. Chickens can also be put into the meat grinder to make chicken meat.

Animals

Monkeys can be stuck up on meat hooks for meat carvery purposes, and Cows can be ordered from the Quartermaster and used in the meat grinder. They can also be milked with a bucket, but they do require feeding. Chickens produce eggs, which can also be quite helpful. Feed chickens and cows with wheat to get them to produce milk and eggs. Other animals can be carved up with a knife or cleaver for the chef on the go.

Meat Grinder

The meat grinder is a device that is found in the kitchen freezer. It can be used to grind up living or dead animals, turning them into a horrible bloody mess and yielding some meat chunks. However, the meat grinder does not normally accept humans. The meat can then be used in food production. If you don't mind widening your palate along with your definition of 'edible', you can get your meat from more... Esoteric sources.

Blending

All food contains the universal ingredient called "Nutriment". It's what nourishes you and heals your injuries when you eat. Although food might not heal you as quickly as the doctor can, and won't heal the more unusual types of damage, it can often heal for more over time.

You can blend anything that comes from Hydroponics, and pretty much all food. Nutriment can be added to your dishes to make them more filling. Some plants contain other liquids that can be used as condiments or as ingredients in food.

See Also

Guide to Food

Jobs on Sojourn

Command Premier, Steward, Blackshield Commander, Warrant Officer, Guild Master, Chief Research Overseer, Chief Biolab Overseer, Prime, Surface Operations Manager, Expedition Foreman
The Marshals Warrant Officer, Officer, Supply Specialist, Ranger
Blackshield Blackshield Commander, Sergeant, Corpsman, Trooper
The Guild Guild Master, Guild Adept
Soteria Medical Chief Biolab Overseer, Medical Doctor, Psychologist, Lifeline Technician
Soteria Science Chief Research Overseer, Scientist, Roboticist
Prospectors Expedition Foreman, Prospector, Salvager
The Church Prime, Vector
Lonestar & Civilian Surface Operations Manager, Bartender, Botanist, Chef, Janitor, Cargo Technician, Lonestar Miner, Colonist
Colony-Bound AI, Cyborg, Maintenance Drone, Personal AI, Ghost, Mouse
The Lodge Huntmaster, Hunter