Construction: Difference between revisions
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{{Needs Revision|reason = Content seems outdated, some construction are not listed, might need crafting menu explained here or actually work on [[:Basic Construction]] and [[:Improvised Weapons]].}} | |||
<div class="noprint" style="background-color:#FAFAFA; position:fixed; bottom:2%; left:0.25%; padding:0; margin:0;"> | <div class="noprint" style="background-color:#FAFAFA; position:fixed; bottom:2%; left:0.25%; padding:0; margin:0;"> | ||
[[#top|Back to Top]] | [[#top|Back to Top]] | ||
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== Construction == | == Construction == | ||
=== Crafting Menu === | |||
A majority of construction of materials, weapons, and equipment in game is conducted through the '''crafting menu'''. This menu is extensive, and therefor not EVERYTHING will be covered in this specific page. However, those most relevant to the course of construction (of structures, mostly) will be. | |||
=== Advanced Materials === | === Advanced Materials === | ||
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|} | |} | ||
Open the '''crafting menu''' and open the '''Misc''' tab. Whilst this page is open, click on '''Metal Rods''', and '''Build'''. | |||
==== [[File:Floor_Tiles.png]] Floor tiles ==== | ==== [[File:Floor_Tiles.png]] Floor tiles ==== | ||
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|} | |} | ||
Open the '''crafting menu''' and open the '''Floors''' tab. Whilst this page is open, click on '''Regular Steel Floor Tiles''', and '''Build'''. | |||
==== [[File:Glass_r.png]] Reinforced Glass ==== | ==== [[File:Glass_r.png]] Reinforced Glass ==== | ||
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The basic base for all types of construction, this is placed directly in space. | The basic base for all types of construction, this is placed directly in space. | ||
Place by having rods in your hand, and clicking on a empty space tile. | Place by having rods in your hand, and clicking on a empty space tile. | ||
Additionally able to be crafted in the crafting menu under the '''Walls''' category, requiring 2 [[File:Metal.png|Metal]]steel. | |||
==== [[File:Plating.png]] Underplating ==== | ==== [[File:Plating.png]] Underplating ==== | ||
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!Requires | !Requires | ||
|- | |- | ||
|1 x Camera Assembly, 1x [[File: | |1 x Camera Assembly, 1x [[File:Cablecoil.png|Wire Coil]], [[File:EWrench.png|Wrench]], [[File:EWelder.png|Welder]], [[File:EScrewdriver.png|Screwdriver]] | ||
|} | |} | ||
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Set camera direction | Set camera direction | ||
For upgrades, insert | For upgrades, insert a sheet of osmium for EMP proofing, a level two (Advanced) scanner modular for X-Ray and a proximity sensor for Motion. | ||
=== [[File:Turret.PNG]] Turrets === | === [[File:Turret.PNG]] Turrets === | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:Ecrowbar.png|Crowbar]]/[[File:EScrewdriver.png|Screwdriver]], For light floors: [[File: | |[[File:Ecrowbar.png|Crowbar]]/[[File:EScrewdriver.png|Screwdriver]], For light floors: [[File:Wirecutters.png|Wirecutters]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EWelder.png|Welder]], [[File:EWrench.png|Wrench]], [[File:EScrewdriver.png|Screwdriver]], [[File: | |[[File:EWelder.png|Welder]], [[File:EWrench.png|Wrench]], [[File:EScrewdriver.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Ecrowbar.png|Crowbar]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File: | |[[File:Wirecutters.png|Wirecutters]]<br>or<br>[[File:EScrewdriver.png|Screwdriver]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EScrewdriver.png|Screwdriver]], [[File: | |[[File:EScrewdriver.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Ecrowbar.png|Crowbar]], [[File:EWelder.png|Welder]], [[File:Id regular.png|Authorized ID]] | ||
|} | |} | ||
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Welder to remover from wall. | Welder to remover from wall. | ||
Wrenching the frame that is now detached from the wall de-constructs it to two metal sheets. | Wrenching the frame that is now detached from the wall de-constructs it to two metal sheets. | ||
==== Air Alarm ==== | ==== Air Alarm ==== | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EScrewdriver.png|Screwdriver]], [[File: | |[[File:EScrewdriver.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Ecrowbar.png|Crowbar]], [[File:EWrench.png|Wrench]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EScrewdriver.png|Screwdriver]], [[File: | |[[File:EScrewdriver.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Ecrowbar.png|Crowbar]], [[File:EWrench.png|Wrench]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EWelder.png|Welder]], [[File:EWrench.png|Wrench]], [[File:EScrewdriver.png|Screwdriver]], [[File: | |[[File:EWelder.png|Welder]], [[File:EWrench.png|Wrench]], [[File:EScrewdriver.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Ecrowbar.png|Crowbar]], [[File:EMultitool.png|Multitool]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EWelder.png|Welder]], [[File:EWrench.png|Wrench]], [[File:EScrewdriver.png|Screwdriver]], [[File: | |[[File:EWelder.png|Welder]], [[File:EWrench.png|Wrench]], [[File:EScrewdriver.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Ecrowbar.png|Crowbar]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EScrewdriver.png|Screwdriver]], [[File:Ecrowbar.png|Crowbar]], [[File: | |[[File:EScrewdriver.png|Screwdriver]], [[File:Ecrowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:EWrench.png|Wrench]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EScrewdriver.png|Screwdriver]], [[File:Ecrowbar.png|Crowbar]], [[File: | |[[File:EScrewdriver.png|Screwdriver]], [[File:Ecrowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:EWrench.png|Wrench]], [[File:Id regular.png|Authorized ID]] | ||
|} | |} | ||
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!Requires | !Requires | ||
|- | |- | ||
|[[File:EScrewdriver.png|Screwdriver]], [[File: | |[[File:EScrewdriver.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Ecrowbar.png|Crowbar]], [[File:EWrench.png|Wrench]], [[File:EWelder.png|Welder]] | ||
|} | |} | ||
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Wrench the camera to unattach it from the wall. | Wrench the camera to unattach it from the wall. | ||
Crowbar the camera assembly to remove any upgrades. | Crowbar the camera assembly to remove any upgrades. | ||
=== Disposal Pipes === | === Disposal Pipes === |
Latest revision as of 12:43, 7 November 2022
REASON: Content seems outdated, some construction are not listed, might need crafting menu explained here or actually work on Basic Construction and Improvised Weapons.
If you are to make changes, please contact the Lore Head: User:SingingSpock for wanted major or minor changes to the wiki, or Wiki Maintainer: User:LillyTrilby or CodeCat: User:LillyTrilby for general quick changes.
For the basics on construction and deconstruction, see Basic Construction.
For the construction of machines, see Guide to Advanced Construction.
For the construction of weapons, see Improvised Weapons.
Construction
Crafting Menu
A majority of construction of materials, weapons, and equipment in game is conducted through the crafting menu. This menu is extensive, and therefor not EVERYTHING will be covered in this specific page. However, those most relevant to the course of construction (of structures, mostly) will be.
Advanced Materials
Rods
Requires |
---|
1 x |
Open the crafting menu and open the Misc tab. Whilst this page is open, click on Metal Rods, and Build.
Floor tiles
Requires |
---|
1 x |
Open the crafting menu and open the Floors tab. Whilst this page is open, click on Regular Steel Floor Tiles, and Build.
Reinforced Glass
Requires |
---|
1 x , 1 x |
Use rods on glass
Reinforced Metal
Smelted with a combination of iron ore, coal and platinum ore ore at the Mining furnace.
Floor
Lattice
Requires |
---|
1 x |
The basic base for all types of construction, this is placed directly in space.
Place by having rods in your hand, and clicking on a empty space tile.
Additionally able to be crafted in the crafting menu under the Walls category, requiring 2 steel.
Underplating
Requires |
---|
1 x |
The basic floor which you put things like wires and pipes upon, 'all' floor is built on top of this. Place by having the floor tile in your hand, and click on a lattice.
Plating
Requires |
---|
1 x |
The "floor above the floor". You can't usually trip on this, and all tiles attach here. Place by having the metal in your hand, and click on an Underplating.
Steel Floor
Requires |
---|
1 x |
This is the basic "nice" floor, this floor should be considered used in all public areas, hence why there's none of these in maintence. Place by having the floor tile in your hand, and click on a Plating tile.
Light Floor
Requires |
---|
1 x , 1 x , 5 x |
Assuming there already is a plating Use the wire on glass Use the metal on the tile you get Place the light tile on the plating
Walls
Requires |
---|
4 x |
Click the metal in your hand to open the construction panel, Choose 'Build wall girders' from the list Use the remaining 2 sheets of metal on the girders
Reinforced walls
Requires |
---|
2 x , 2 x |
Click the metal in your hand to open the construction panel, Choose 'Build wall girders' form the list Use the screwdriver on the girder to begin reinforcing. Use the reinforced metal on the girders to reinforce them Use the last reinforced metal sheet on the reinforced girders to finish the wall
Grille
Requires |
---|
2 x |
Stand where you wish the grille to be placed Click on the stack of 2 rods with the hand you have them in
Glass panels
One directional
Requires |
---|
1 x , |
Click the glass pane Click the "one direct" button Right-click the new pane and rotate it Use the screwdriver to fasten it down
Alternatively: Use the glass on a grille. Right-click the new pane and rotate it Use the screwdriver to fasten it down
Full
Requires |
---|
2 x , |
Click the glass pane Click the "full" button Use the screwdriver to fasten it down
Reinforced glass panels
One directional
Requires |
---|
1 x , , |
Click the reinforced glass pane Click the "one direct" button Right-click the new pane and rotate it Screwdriver (Secure frame to floor.) Crowbar (Pop pane in.) Screwdriver (Secure pane.)
Alternatively: Use the reinforced glass on a grille. Right-click the new pane and rotate it Screwdriver (Secure frame to floor.) Crowbar (Pop pane in.) Screwdriver (Secure pane.)
Full
Requires |
---|
2 x , , |
Click the reinforced glass pane Click the "full" button Screwdriver Crowbar Screwdriver
Window-door (Windoor)
Requires |
---|
5 x , 4x , 1x , , , , 1x |
Click the reinforced glass pane Click the "Windoor" button Wrench Rods(Optional: To create a secure windoor) Cable Airlock Electronics Crowbar
Hidden Door
Regular
Requires |
---|
4 x , |
Click the metal in your hand to open the construction panel, Choose 'Build wall girders' form the list Use crowbar on girders and wait a few seconds for the girders to dislodge. Use the remaining 2 sheets of metal on the girders
To turn a wall into a hidden door, follow the deconstruction guide for the wall type until the final wrenching, and instead proceed from the "Use crowbar on girders" line above.
Reinforced
Requires |
---|
2 x ,2 x , |
Click the metal in your hand to open the construction panel, Choose 'Build wall girders' form the list Use the screwdriver on the girder to begin reinforcing. Use crowbar on girders and wait a few seconds for the girders to dislodge. Use the reinforced metal on the dislodged girders twice to finish it
Wall Mountings
APC
Requires |
---|
2 x , 1x , 1x Power Control Module, , 1x , , |
Use the metal and make an APC frame Use the frame on the wall you want the APC on. Fit it with the wire coil. Fit it with the Power Control Module. Screwdriver the electronics into place. Add the Power Cell. Crowbar shut. It starts ID locked, with the cover engaged and the main switch turned off.
APCs may only be placed in areas which have been defined as a Station Area using the Chief Engineer's Station Blueprints. If you're trying to replace a broken APC, you can get the cover off by breaking it, likely with a fire extinguisher.
Air Alarm
Requires |
---|
2 x , 1x , 1x Air Alarm Electronics, |
Use the metal and make an air alarm frame. Use the frame on the wall you want it on. Put in the electronics. Wire it with 5 cable pieces. Screwdriver to close.
Fire Alarm
Requires |
---|
2 x , 1x , 1x Fire Alarm Electronics, |
Use the metal and make an air alarm frame. Use the frame on the wall you want it on. Put in the electronics. Wire it with 5 cable pieces. Screwdriver to close.
Emergency Shutter
Requires |
---|
4 x , , 1x , 1x Air Alarm Electronics |
Use the metal and make an Emergency Shutter Assembly. Wrench it inplace. Add cables to the apparatus. Add Air Alarm Electronics to it.
Airlock
Requires |
---|
4 x , 1x , 1x , , , 1x |
Use the metal and make an Airlock Assembly Wrench it inplace Use pen to name the Airlock (OPTIONAL) Add reinforced glass (Only if you wish to make a glass airlock) Add wires Unlock the airlock electronic board with an ID Use the airlock electronic board and set the access level Add the airlock electronic board to the airlock frame. Screwdriver to finish
Damaged Airlocks Use metal sheets to repair damaged airlocks. Destroyed airlocks must be deconstructed.
Computers
Requires |
---|
5 x , 2x , 1x (5 pieces), , , 1x |
Use the metal to open the construction panel Choose Computer frame Wrench it inplace Insert Circuitboard Screwdriver Wires glass Screwdriver to finish
AI Core
Requires |
---|
4 x , 2x , 1x , , , 1x , optional: |
Build Frame from 4 plasteel sheets Wrench into place Add Circuit board Screwdriver Add wires Add brain placed in an MMI or a Posibrain (only if you want a NEW AI) Add reinforced glass Screwdriver
Machine
Their construction detailed in the machine construction guide.
Light Fixture
Requires |
---|
2 x , 1x , light tube/bulb, |
Build frame from 2 metal sheets (or 1 metal sheet for small lights) Place frame on wall Add wires Screwdriver Add light tube (or light bulb for small fixtures)
Security Camera
Requires |
---|
1 x Camera Assembly, 1x , , , |
Place the camera assembly on the tile where'd you like the camera to be. Wrench it into position Weld it to the wall. Add any additional upgrades. (OPTIONAL) Add wire. Screwdriver the camera to complete it. Set camera network (default is SS13) Set camera direction
For upgrades, insert a sheet of osmium for EMP proofing, a level two (Advanced) scanner modular for X-Ray and a proximity sensor for Motion.
Turrets
requires |
---|
7 x , , , , 1 x any energy-based gun , 1 x proximity sensor |
Build a turret frame from metal Use a wrench to secure the turret frame(it can be moved around before being secured) Use metal on the turret frame to build the cover Use a wrench on the frame to bolt the cover Add the gun Add the prox sensor Use a screwdriver to secure it all Use more metal on the frame Finally use a welder to secure the second layer of metal
Robots, cyborgs and mechs
Their construction is described: robots, cyborgs and mechs.
Flamethrower
Requires |
---|
1 x , , , , |
Screwdriver the welder Add rods to the welder to create the flamethrower Screwdriver the igniter Add the igniter to the flamethrower Screwdriver to finish Load a Plasma tank - high pressures work best
You can also get one from a hacked Autolathe, minus the plasma tank. It is not very useful but it is used in science and it can destroy alien weeds.
Disposal Pipes and Machinery
Requires |
---|
1 x Disposal Pipe/Machine, , , |
Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in Atmosia) Crowbar floortile if exists to access plating Move pipe over plating, rotate and flip using the rightclick menu Wrench pipe Weld pipe
Solar Panels and Trackers
Requires |
---|
, , or , (OPTIONAL) |
Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node. Wrench the solar assembly into place. Add the electronics if you want to create a solar tracker (OPTIONAL) Finish the construction by placing glass, or reinforced glass, into the assembly frame.
Bookcase
Requires |
---|
5 x , , |
Construct a frame with 4 wooden planks. Wrench the frame into place. Add a plank to the frame to make a shelf.
Deconstruction
Floors
Requires |
---|
/, For light floors: |
For all floors, use a crowbar on a floor tile to remove it. For wooden floors, use a screwdriver to preserve the tile. If you're working on a light floor, you can further dismantle the light floor tile: Use a crowbar on the light tile to remove the metal Use wirecutters on the resulting tile to separate wires from glass
Walls
Requires |
---|
, (Or ) |
Weld off the plating Wrench the girders apart (Alternately, you can use a Crowbar to dislodge the girders and drag them out of the way)
Reinforced walls
Requires |
---|
, , , , |
Wirecutters. Screwdriver. Welder. Crowbar. Wrench. Welder. Crowbar. Screwdriver. Wirecutters. Wrench.
Grille
Requires |
---|
or |
Use wirecutters twice to destroy the grille OR Use screwdriver to unfasten it
First method destroys it, giving two sets of metal rods. Wirecutters will remove it instantly, attacking the grill will instead kick it, requiring a good few kicks. Second loosens the grille, allowing it to be pulled around. Destroying the grill in this method will leave behind a still-secured section of broken grill which may be walked over but is not aesthetically pleasing. Wirecutters will not instantly remove this remnant. However, using a lit welder will destroy it instantly.
Glass panels
Requires |
---|
or , |
Lots of Welder usage to destroy it or Screwdriver to detach it from its sockets, then wrench to dismantle it to glass sheets.
Reinforced glass panels
Requires |
---|
, |
Screwdriver to loosen the pane. Crowbar to pop it out. Screwdriver to unscrew the frame.
Hitting the pane repeatedly with a blunt item or welder will smash it into one set of metal rods and a glass shard.
Hidden Door (Regular or Reinforced)
Requires |
---|
,, |
Screwdriver Welder Wrench
Table
Requires |
---|
Wrench to disassemble the table.
Reinforced Table
Requires |
---|
, |
Welder to weaken the table. Wrench to disassemble it.
Wall Mountings
APC
Requires |
---|
, , , , |
Swipe Card to unlock APC. Remove Power Cell. Screwdriver to unsecure electronics. Crowbar to lift floor tile in front of APC Wirecutters to remove cables. Crowbar to remove Power Control Board. Welder to remover from wall. Wrenching the frame that is now detached from the wall de-constructs it to two metal sheets.
Air Alarm
Requires |
---|
, , , |
Open cover with screwdriver. Cut all the wires using wirecutters. Cut the remaining wires by clicking on the airalarm with wirecutters. Pry out the circuit using the crowbar. Remove the frame from the wall using the wrench.
Fire Alarm
Requires |
---|
, , , |
Open cover with screwdriver. Cut the wires by clicking on the firealarm with wirecutters. Pry out the circuit using the crowbar. Remove the frame from the wall using the wrench.
Emergency Shutter
Requires |
---|
, , , |
Screwdriver the shutter to open it's hatch. Weld the shutter closed. Crowbar the Electronics out. Wrench the shutter assembly to unsecure it. Weld the unsecured assembly to disassemble it into sheets of metal.
Airlock
Requires |
---|
, , , , , |
Screwdriver the door. Use multitool and wirecutters to disable everything except the doorbolts as detailed here. Doorbolts must be up for this to work. Weld the door shut. Crowbar the electronics out. (if the door is electrified, this won't work for some reason) Wirecut the wires out. Unsecure it with a wrench. Weld it to deconstruct to metal plates.
Cannot be done to an emagged airlock. RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
Computers
Requires |
---|
, , , , |
Screwdriver to detach the screen. Crowbar to pry off the screen. Wirecutters to cut the cables. Screwdriver to detach the circuit lid. Crowbar to pry out the circuit. Wrench to detach the frame. Welder to disassemble the frame.
Returns all components used in construction.
Machine
Requires |
---|
, , , |
Screwdriver to open the cover. Crowbar to pry out the circuit. Wirecutters to remove the wires. Wrench to disassemble the frame.
Usually returns all or most components used in construction. Some components may become broken.
Recharge Station
Requires |
---|
, , , , |
Unlock the charger with an ID Screwdriver to open the cover. Wrench to dislodge the internal plating. Wirecutters to remove the wires. Crowbar to remove the components.
Usually returns all or most components used in construction. Some components may become broken.
Security Camera
Requires |
---|
, , , , |
Screwdriver the camera to open the back panel. Use your wirecutter to cut all the wires. (Cutting the alarm wire is optional) Use your welder to unweld the camera from the wall. Wrench the camera to unattach it from the wall. Crowbar the camera assembly to remove any upgrades.
Disposal Pipes
Requires |
---|
, |
Welder on pipe to remove its joints Wrench to detach it from the plating
Note: You can then click and drag the pipe segment onto the disposal pipe dispenser to delete it
Disposal Machinery
Requires |
---|
, , |
If Disposal Bin, turn off the pump Screwdriver to remove power connection Welder on machine to remove its joints Wrench to detach it from the plating
Solar Panels and Trackers
Requires |
---|
, |
Take out the panel with a crowbar. If you are deconstructing a tracker, you can take out the electronics with your crowbar (OPTIONAL) Unwrench the leftover assembly from it's place and you will be able to move it.
Locker
Requires |
---|
Open the locker. Weld the locker.