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== Note from Server Maintainers ==
== Note from Server Maintainers ==
Your PDA and Tablet has access to a program called "SIRC" which has every chemical recipe. You should use that as your main refrence and come to this page if something isn't working.
Your PDA and Tablet has access to a program called "SIRC" which has every chemical recipe. You should use that as your main reference and come to this page if something isn't working.


== Chemicals ==
== Chem Dispenser ==
You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.
The backbone of Soteria Biolabs, it can synthesize almost any basic chemical for your usage, given that it's properly powered.
 
=== Upgrades ===
*Power Cell = Increases Max Charge as well as Charge Rate (i.e. How much you can make before letting the machine recharge)
*Manipulator = Unlocked Chemical Tier (See below. Tiers are additive, you can make anything of the current tier and any lesser tier)
*Capacitor = Directly Increases Cell Charge Rate (i.e. How fast you can spam chemical buttons)
 
To Hack/Unhack a Chemical Dispenser, use a Multitool on the machine directly. (Using a Screwdriver to open the panel first isn't required.)


{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
! style="background-color:#B452CD;" width="100px" |
!colspan="2" style="background-color:#B452CD;" width="100px"|Tier 1
! style="background-color:#B452CD;" width="100px" |
|-
|-
|'''Acetone'''||'''Aluminum'''
|'''Acetone'''||'''Aluminum'''
Line 32: Line 38:
|}
|}


== Formulas ==
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#7FFFD4;" width="100px"|Tier 2
|-
|'''Oil'''||'''Cryptobiolin'''
|}
 
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#EADDCA;" width="100px"|Tier 3
|-
|'''Toxin (Generic)'''||'''Sodium Chloride (Table Salt)'''
|}
 
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#AA4A44;" width="100px"|Tier 4
|-
|'''Unstable Mutagen'''
|}
 
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#36454F; color:white" width="100px"|Tier 5
|-
|'''Inaprovaline'''
|}
 
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#C41E3A; color:limegreen" width="100px"|Hacked
|-
|'''Mind Breaker Toxin'''||'''Space Cleaner'''
|}
 
== Industrial Chem Dispenser ==
 
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#B452CD;" width="100px"|Tier 1
|-
|'''Acetone'''||'''Aluminum'''
|-
|'''Ammonia'''||'''Copper'''
|-
|'''Ethanol'''||'''Hydrochloric Acid'''
|-
|'''Hydrazine'''||'''Iron'''
|-
|'''Phosphorus'''||'''Potassium'''
|-
|'''Radium'''||'''Sulphuric Acid'''
|-
|'''Silicon'''||'''Sulfur'''
|-
|'''Tungsten'''
|}


These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#7FFFD4;" width="100px"|Tier 2
|-
|'''Oil'''||'''Cryptobiolin'''
|-
|'''Sterilizine'''
|}
 
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#EADDCA;" width="100px"|Tier 3
|-
|'''Foaming Agent'''||'''Plasticide'''
|-
|'''InstantIce'''
|}
 
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#AA4A44;" width="100px"|Tier 4
|-
|'''Polytrinic acid'''
|}


Pharmaceutical chemicals can usually be identified by a light pink-ish color.
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#36454F; color:white" width="100px"|Tier 5
|-
|'''N/A'''
|}


== Medicine ==
{| class="wikitable" width="300px" style="text-align:center; background-color:#FFFFFF;" border="1" cellspacing="0"
!colspan="2" style="background-color:#C41E3A; color:limegreen" width="100px"|Hacked
|-
|'''Space Cleaner'''||'''Azosurfactant'''
|-
|'''Silicate'''||'''Coolant'''
|}


== Chemicals ==
With the wonders of nature or high technology at your side, the world is at your fingertips. You can make miracle medicines, foam, flash powder, lethal poisons, space lube, and so much more. The limit on mixtures is one that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for the health of yourself and your co-workers. And please make sure you know what a chemical does before you use it. Experiment at your own risk.


=== Medicine ===
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope = "col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD'|Metabolism Rate
! scope="col" class="unsortable" style='background-color:#B452CD'|Metabolism Rate
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
|-
|-
 
<span id="Addictol"></span>
|-
|-
!style='background-color:#B452CD;'|Addictol<span style="color:#0179e7;background-color:white">▮</span>
!style='background-color:#B452CD;'|Addictol<span style="color:#0179e7;background-color:white">▮</span>
|2 parts [[#Impedrezene|Impedrezene]]<br>2 pars Mercury<br>2 parts [[#Purger|Purger]]
|2 parts Mercury<br>2 parts [[#Purger|Purger]]<br>2 parts [[#Impedrezene|Impedrezene]]
|When administered at a dose greater than 10 units, will permenantly treats the patient's addictions, until they get addicted again.
|'''After''' administering a dose greater than 10 units (As in when the drug is fully process out), will permanently treat the patient's addictions, until they get addicted again.
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Alkysine<span style="color:#FFFF66;background-color:white">▮</span>
!style='background-color:#B452CD;'|Alkysine<span style="color:#FFFF66;background-color:white">▮</span>
|1 part Ammonia<br>1 part [[#Dylovene|Dylovene]]<br>1 part Hydrochloric Acid
|1 part Hclacid<br>1 part Ammonia<br>1 part [[#Dylovene|Dylovene]]
|Treats brain damage. Extremely weak painkiller.
|Treats brain damage. Extremely weak painkiller.
|0.05/t  
|0.05/t in Blood<br>0.03/t in Stomach
|30u  
|30u
 
|-
|-
!style='background-color:#B452CD;'|Aminazine<span style="color:#88336f;background-color:white">▮</span>
!style='background-color:#B452CD;'|Aminazine<span style="color:#88336f;background-color:white">▮</span>
|1 part [[#Alkysine|Alkysine]]<br>1 part [[#Purger|Purger]]
|1 part [[#Purger|Purger]]<br>1 part [[#Alkysine|Alkysine]]
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.
|Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.


Does not eliminate the cravings.
Does not eliminate the cravings.
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|N/A
|30u
 
|-
|-
!style='background-color:#B452CD;'|Arithrazine<span style="color:#008000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Arithrazine<span style="color:#008000;background-color:white">▮</span>
|1 part Hydrazine<br>1 part [[#Hyronalin|Hyronalin ]]
|1 part [[#Hyronalin|Hyronalin]]<br>1 part Hydrazine
|Removes radiation from patient's body more quickly and efficiently than Hyronalin.
|Removes radiation from patient's body more quickly and efficiently than Hyronalin.


Has a chance to cause minor brute damage to patient per tick. Does not treat toxin damage. Does not treat genetic (clone) damage. In most cases, should be administered with [[#Dylovene|Dylovene]].
Has a chance to cause minor brute damage to patient per tick. Treats toxin damage (1 + 0.05% * effect_multiplier). Does not treat genetic (clone) damage. In most cases, should be administered with [[#Dylovene|Dylovene]].
|0.05/t  
|0.05/t in Blood<br>0.03/t in Stomach
|30u  
|30u
 
|-
|-
!style='background-color:#B452CD;'|Bicaridine<span style="color:#BF0000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Bicaridine<span style="color:#BF0000;background-color:white">▮</span>
|1 part Carbon<br>1 part [[#Inaprovaline|Inaprovaline]]
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part Carbon<br>'''Without''' sugar present
|Treats brute damage at a moderate rate. Will eventually stop external bleeding.
|Treats brute damage at a moderate rate. Will eventually stop external bleeding. Less affective in Cht'mant.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
 
|-
!style='background-color:#B452CD;'|Carpotoxin Tincture<span style="color:#0064C8;background-color:white">▮</span>
|10 parts Vodka<br>1 part [[#Conccentrated Carpotoxin|Conccentrated Carpotoxin]]
|An ill advised tincture created from highly concentrated carpotoxin, poppy-seed and strong grain alcohol. Tastes about as good as it smells.
|0.25/t in Blood<br>0.13/t in Stomach
|6u
|-
|-
!style='background-color:#B452CD;'|Carthatoline<span style="color:#225722;background-color:white">▮</span>
!style='background-color:#B452CD;'|Carthatoline<span style="color:#225722;background-color:white">▮</span>
|1 part [[#Dylovene|Dylovene]] <br>2 parts Carbon <br>0.1 parts Toxin <br>5 parts Plasma (Catalyst)
|1 part [[#Dylovene|Dylovene]]<br>2 parts Carbon<br>0.1 parts Toxin<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|Treats toxin damage at an accelerated rate, while healing damage to the Liver. Does not purge any kind of toxins from the body, use [[#Dylovene|Dylovene]] for that instead. Works for healing Cht'mant.
|Treats toxin damage at an accelerated rate, while healing damage to the Liver. Purges more types of toxins then [[#Dylovene|Dylovene]]. Works for healing Cht'mant.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
 
|-
!style='background-color:#B452CD;'|Chloral Hydrate<span style="color:#000067;background-color:white">▮</span>
|1 part Ethanol<br>3 parts Hclacid<br>1 part Water
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long.
|1/t in Blood<br>0.5/t in Stomach
|15u
|-
|-
!style='background-color:#B452CD;'|Citalopram<span style="color:#FF80FF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Citalopram<span style="color:#FF80FF;background-color:white">▮</span>
|1 part Carbon<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
|1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>1 part Carbon
|Mild antidepressant. Helps stabilise the mind. (Pure RP effect)
|Mild antidepressant. Helps stabilize the mind. (Pure RP effect)
|0.01/t
|0.01/t in Blood<br>0.01/t in Stomach
|N/A
|N/A
|-
|-
 
!style='background-color:#B452CD;'|Cordradaxon<span style="color:#8B0000;background-color:white">▮</span>
|1 part [[#Potassium Chloride|Potassium Chloride]]<br>1 part [[#Blattedin|Blattedin]]<br>0.1 parts [[#Cronexidone|Cronexidone]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|An intense organ repair chemical used to treat damage to the heart. As well as used as a nerve system relaxant.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|-
|-
!style='background-color:#B452CD;'|Cronexadone<span style="color:#80BFFF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Cronexidone<span style="color:#80BFFF;background-color:white">▮</span>
|1 part [[#Cryoxadone|Cryoxadone]]<br>1 part Sodium <br>0.1 parts Radium <br>5 parts [[#Plasma|Plasma]] (catalyst)
|1 part [[#Cryoxadone|Cryoxadone]]<br>1 part Sodium<br>0.1 parts Radium<br>5 parts [[#Plasma|Plasma]] (Catalyst)<br>at temperatures between 22.5K and 45K
|More effective than Cryoxadone, same effects.
|More effective than Cryoxadone, same effects. Heals internal organs at half the rate of Peridaxon. Also works in dead bodies!


Requires temperatures below 170K to function. Does not work when ingested. Works perfectly in tandem with Cryoxadone, their effects stacking.
Requires temperatures below 170K to function. Does not work when ingested. Works perfectly in tandem with Cryoxadone, their effects stacking.
|0.1/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Cryoxadone<span style="color:##8080FF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Cryoxadone<span style="color:#8080FF;background-color:white">▮</span>
|1 part Acetone<br>1 part [[#Dexalin|Dexalin]]<br>1 part Water
|1 part [[#Dexalin Plus|Dexalin Plus]]<br>1 part Water<br>1 part Acetone<br>at temperatures between 45K and 90K
|Used in beakers inside cryogenic cells. Treats brute, burn, oxygen deprivation and toxin damage, as well as genetic (clone) damage, even if the patient is dead.
|Used in beakers inside cryogenic cells. Treats brute, burn, oxygen deprivation and toxin damage, as well as genetic (cellular) damage.


Requires temperatures below 170K to function. Does not work if ingested.
Requires temperatures below 170K to function. Does not work if ingested. Works on dead bodies too!
|0.1/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
 
|-
!style='background-color:#B452CD;'|Dermahypnodol<span style="color:#914A01;background-color:white">▮</span>
|1 part [[#Dermaline|Dermaline]]<br>1 part [[#Tramadol|Tramadol]]<br>1 part Sodium<br>15 parts Water (Catalyst)<br>'''Without''' Kelotane present
|Dermahypnodol is a complex anti-burn gel that gets applied to the skin. The patient has to be asleep for it to work. It will quickly and effectively clear up burns with a minimal risk of overdose
|0.2/t in Blood<br>0.1/t in Stomach
|75u
|-
|-
!style='background-color:#B452CD;'|Dermaline<span style="color:#FF8000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Dermaline<span style="color:#FF8000;background-color:white">▮</span>
|1 part Acetone<br>1 part [[#Kelotane|Kelotane]]<br>1 part Phosphorous
|1 part Acetone<br>1 part Phosphorus<br>1 part [[#Kelotane|Kelotane]]
|Treats burn damage. Prevents infection. Works for healing Cht'mant.
|Treats burn damage. Prevents infection. Works for healing Cht'mant.


More effective than Kelotane in every respect. Has a low overdose threshold. Can be combined with Kelotane in equal parts (commonly known as KeloDerm) to reduce danger of overdose, their effects stacking.
More effective than Kelotane in every respect. Has a low overdose threshold. Can be combined with Kelotane in equal parts (commonly known as KeloDerm) to reduce danger of overdose, their effects stacking.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|15u
|15u
|-
|-
!style='background-color:#B452CD;'|Detox<span style="color:#229e08;background-color:white">▮</span>
!style='background-color:#B452CD;'|Detox<span style="color:#229e08;background-color:white">▮</span>
|<br>3 parts [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Serotrotium|Serotrotium]]<br>Temperature required: 363K-INFINITY
|1 part [[#Serotrotium|Serotrotium]]<br>3 parts [[#Inaprovaline|Inaprovaline]]<br>at a temperature above 363K
|Increases maximum Neural System Accumulation threshold, preventing puking.
|Increases maximum Neural System Accumulation threshold, preventing puking.
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Dexalin<span style="color:#0080FF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Dexalin<span style="color:#0080FF;background-color:white">▮</span>
|2 parts Acetone <br>0.1 parts Iron <br>5 parts [[#Plasma|Plasma]] (catalyst)
|2 parts Acetone<br>0.1 parts Iron<br>5 parts [[#Plasma|Plasma]] (Catalyst)<br>'''Without''' water present
|Heals oxygen deprivation damage slowly while removing Lexorin from bloodstream. Can be administered in a sleeper. Does nothing for [[Cht’mant|Cht'mant]], use [[#Diplopterum|Diplopterum]] instead.
|Heals oxygen deprivation damage slowly while removing Lexorin from bloodstream. Can be administered in a sleeper. Does nothing for [[Cht’mant|Cht'mant]], use [[#Diplopterum|Diplopterum]] instead.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Dexalin Plus<span style="color:#0040FF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Dexalin Plus<span style="color:#0040FF;background-color:white">▮</span>
|1 part Acetone <br>1 part [[#Dexalin|Dexalin]]<br>1 part Iron <br>5 parts [[#Plasma|Plasma]] (catalyst)
|1 part [[#Dexalin|Dexalin]]<br>1 part Iron<br>1 part Acetone<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|Heals oxygen deprivation faster than Dexalin. Removes Lexorin from the bloodstream. Also slowly and slightly heals Muscles inside the body. Works for healing Cht'mant.
|Heals oxygen deprivation faster than Dexalin. Removes Lexorin from the bloodstream. Also slowly and slightly heals Muscles inside the body. Works for healing Cht'mant.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|15u
|15u
|-
|-
!style='background-color:#B452CD;'|Dylovene<span style="color:#00A000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Dylovene<span style="color:#00A000;background-color:white">▮</span>
|1 part Ammonia <br>1 part Potassium <br>1 part Silicon
|1 part Silicon<br>1 part Potassium<br>1 part Ammonia
|Heals toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes [[#Pararein|Pararein]], [[#Carpotoxin|Carpotoxin]] and [[#Toxin|Toxin]] from the blood. Can be administered in a sleeper. Works for healing Cht'mant.
|Heals toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes [[#Pararein|Pararein]], [[#Carpotoxin|Carpotoxin]], [[#Blattedin|Blattedin]] and [[#Toxin|Toxin]] from the blood. Can be administered in a sleeper. Works for healing Cht'mant.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|30u
 
|-
|-
!style='background-color:#B452CD;'|Ethylredoxrazine<span style="color:#605048;background-color:white">▮</span>
!style='background-color:#B452CD;'|Ethylredoxrazine<span style="color:#605048;background-color:white">▮</span>
|1 part Acetone<br>1 part Carbon<br>1 part [[#Dylovene|Dylovene]]
|1 part Acetone<br>1 part [[#Dylovene|Dylovene]]<br>1 part Carbon
|Purges alcohol from the stomach per unit ingested. Also treats confusion, dizziness, sleepiness, and stuttering to sober up drunkards. Does nothing if injected.
|Purges alcohol from the stomach per unit ingested. Also treats confusion, dizziness, sleepiness, and stuttering to sober up drunkards. Does nothing if injected.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Haloperidol<span style="color:#ba1f04;background-color:white">▮</span>
!style='background-color:#B452CD;'|Haloperidol<span style="color:#ba1f04;background-color:white">▮</span>
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Leporazine|Leporazine]]<br>Temperature required: 290-360K
|2 parts [[#Dylovene|Dylovene]]<br>1 part [[#Leporazine|Leporazine]]<br>at temperatures between 290K and 340K
|Purges '''EVERY''' chem on the bloodstream very quickly. 1 unit will induce yawning, 2 will blur eyes, and three onwards will put the patient to sleep. Useful for clearing stuff like [[#Unstable_Mutagen|Unstable Mutagen]], [[#Menace|MENACE]] or [[#Party_Drops|Party Drops]] from the bloodstream without endangering bloodloss through dyalisis.
|Purges '''Toxin & Stimulator''' class chems on the bloodstream very quickly. 1 unit will induce yawning, 2 will blur eyes, and three onwards will put the patient to sleep. Useful for clearing stuff like [[#Unstable_Mutagen|Unstable Mutagen]], [[#Menace|MENACE]] or [[#Party_Drops|Party Drops]] from the bloodstream without endangering bloodloss through dyalisis.
'''Do not administer in tandem with healing chemicals or they'll be lost!'''
'''Do not administer in tandem with healing Toxin & Stimulator class chems or they'll be lost!'''
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|15u
|15u
|-
|-
!style='background-color:#B452CD;'|Hyronalin<span style="color:#408000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Hyronalin<span style="color:#408000;background-color:white">▮</span>
|1 part [[#Dylovene|Dylovene]]<br>1 part Radium
|1 part Radium<br>1 part [[#Dylovene|Dylovene]]
|Removes radiation from the patient's system.
|Removes radiation from the patient's system.


Does not treat toxin damage. Does not treat genetic (clone) damage.
Does not treat toxin damage. Does not treat genetic (clone) damage.
|0.05/t  
|0.05/t in Blood<br>0.03/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#B452CD;'|Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Carbon<br>1 part [[#Dylovene|Dylovene]]<br>1 part Hydrazine
|1 part Carbon<br>1 part Hydrazine<br>1 part [[#Dylovene|Dylovene]]
|Treats damage to the eyes, removing blindness and/or blurring.
|Treats damage to the eyes, removing blindness and/or blurring.


Does not cure blindness from genetic mutations.
Does not cure blindness from genetic mutations.
(Results in 2u instead of 3u)
(Results in 2u instead of 3u)
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Inaprovaline<span style="color:#00BFFF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Inaprovaline<span style="color:#00BFFF;background-color:white">▮</span>
|1 part Acetone<br>1 part Carbon <br>1 part Sugar
|1 part Acetone<br>1 part Carbon<br>1 part Sugar
|Very weak painkiller. Stabilizes pulse (purely cosmetic effect, has no inference on a player's life until a proper pulse code is implemented. Don't administer this at all unless it's to combine [[#Tricordazine|Tricordazine]])
|Very weak painkiller. Stabilizes Breathing. Weak Blood Clotting. Weak oxygen deprivation healing.
 
|0.1/t in Blood<br>0.05/t in Stomach
|0.1/t  
|60u
|60u
|-
|-
!style='background-color:#B452CD;'|Kelotane<span style="color:#FFA800;background-color:white">▮</span>
!style='background-color:#B452CD;'|Kelotane<span style="color:#FFA800;background-color:white">▮</span>
|1 part Carbon<br>1 part Silicon
|1 part Silicon<br>1 part Carbon
|Treats burn damage. Prevents infection. Does not work on [[Cht’mant|Cht'mant]], use [[#Seligitilin|Seligitilin]] instead.
|Treats burn damage. Does not work on [[Cht’mant|Cht'mant]], use [[#Seligitilin|Seligitilin]] instead.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Kyphotorin<span style="color:#7d88e6;background-color:white">▮</span>
!style='background-color:#B452CD;'|Kyphotorin<span style="color:#7d88e6;background-color:white">▮</span>
|1 part [[#Peridaxon|Peridaxon]]<br>1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Unstable_Mutagen|Unstable Mutagen]]
|1 part [[#Peridaxon|Peridaxon]]<br>1 part [[#Unstable mutagen|Unstable mutagen]]<br>1 part [[#Cronexidone|Cronexidone]]
|Regenerates missing limbs and deals light brute damage occasionally. Regenerating limbs is ''extremely'' painful. '''ONLY''' works in a cryo pod and at temperatures below 170K. Use '''just''' 2u at a time in a beaker ('''DO NOT COMBINE WITH CRYO/CRONE, JUST 2U KYPHOTORIN''') and wait until the brute damage gets healed, then dyalisis the rest. Chem gets tripled inside a cryotube and using more than 2u will result in a fatal overdose that causes cellular (clone) damage.
|Regenerates missing limbs and deals light brute damage occasionally. Regenerating limbs is ''extremely'' painful. '''ONLY''' works in a cryo pod and at temperatures below 170K.
|0.2/t  
 
Use five units at a time inside a beaker, and wait until the brute damage gets healed before ejecting the patient from the pod to check status of limbs by examining them. Overdose is extremely lethal, causing fatal cellular damage.
 
'''Works on the dead as well''', it will regrow even their heads, but for some reason they won't have eyes!
|0.2/t in Blood<br>0.1/t in Stomach
|19.8u
|19.8u
|-
|-
!style='background-color:#B452CD;'|Leporazine<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#B452CD;'|Leporazine<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Copper<br>1 part Silicon<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|1 part Silicon<br>1 part Copper<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|Rapidly stabilises body temperature. Treats fevers caused by infections. (Purely cosmetic effect)
|Rapidly stabilises body temperature. Treats fevers caused by infections. (Purely cosmetic effect)
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|30u
 
|-
|-
!style='background-color:#B452CD;'|Meralyne<span style="color:#E6666C;background-color:white">▮</span>
!style='background-color:#B452CD;'|Meralyne<span style="color:#E6666C;background-color:white">▮</span>
|2 parts [[#Blattedin|Blattedin]]<br>1 part [[#Hyperzine|Hyperzine]]<br>1 part [[#Tramadol|Tramadol]]
|1 part [[#Hyperzine|Hyperzine]]<br>2 parts [[#Blattedin|Blattedin]]<br>1 part [[#Tramadol|Tramadol]]
|Treats brute damage at an exceptionally fast rate. Will eventually stop external bleeding by clotting wounds.
|Treats brute and burn damage at an exceptionally fast rate. Will eventually stop external bleeding by clotting wounds.
More effective than bicardine in every respect.
|0.2/t in Blood<br>0.1/t in Stomach
|0.2/t  
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Methylphenidate<span style="color:#BF80BF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Methylphenidate<span style="color:#BF80BF;background-color:white">▮</span>
|1 part Hydrazine<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
|1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>1 part Hydrazine
|Aids with concentration and focus. General anti-anxiety medicine for ADHD and other mental ailments. Has no mechanical effects (pure RP)
|Aids with concentration and focus. General anti-anxiety medicine for ADHD and other mental ailments. Has no mechanical effects (pure RP)
|0.01/t  
|0.01/t in Blood<br>0.01/t in Stomach
|N/A
|N/A
|-
!style='background-color:#B452CD;'|Nanobot Fluid<span style="color:#c2c2d6;background-color:white">▮</span>
|1 part [[#Cronexidone|Cronexidone]]<br>1 part Aluminum<br>1 part Iron<br>0.1 parts [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)<br>at temperatures between 73K and 98K
|Used in beakers inside cryo cells. Requires temperatures below 170K to function.


Repairs prosthetic limbs and their internal components while in a cryotube. Does not work to repair FBP's, as they do not have a bloodstream. Also works on dead bodies.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|-
|-
!style='background-color:#B452CD;'|Negative Paragenetic Marker<span style="color:#022000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Negative Paragenetic Marker<span style="color:#022000;background-color:white">▮</span>
|1 part Carbon<br>1 part [[#Ryetalyn|Ryetalyn]] <br>Temperature required: 400K-INFINITY
|1 part [[#Ryetalyn|Ryetalyn]]<br>1 part Carbon<br>at a temperature above 400K
|A chemical that, when heated to 700K and combined in equal parts with a blood sample, will react to form Positive Paragenetic Marker if the blood comes from a Carrion.
|A chemical that, when heated to 700K and combined in equal parts with a blood sample, will react to form Positive Paragenetic Marker if the blood comes from a Carrion.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Noexcutite<span style="color:#bc018a;background-color:white">▮</span>
!style='background-color:#B452CD;'|Noexcutite<span style="color:#bc018a;background-color:white">▮</span>
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Oxycodone|Oxycodone]]
|1 part [[#Oxycodone|Oxycodone]]<br>1 part [[#Dylovene|Dylovene]]
|Stops convulsions and jittering. If overdosed, will cause paralysis.
|Stops convulsions and jittering. If overdosed, will cause paralysis.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Ossisine<span style="color:#660679;background-color:white">▮</span>
!style='background-color:#B452CD;'|Ossisine<span style="color:#660679;background-color:white">▮</span>
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Soporific|Soporific]]
|1 part [[#Soporific|Soporific]]<br>1 part [[#Cronexidone|Cronexidone]]<br>1 part [[#Bicaridine|Bicaridine]]
|Repairs bones quickly, but paralyses the patient while processing. It does not set bones in place (unless overdosed). For that, do [[Surgery|surgery]] instead. Overdosing causes '''fatal''' cellular (clone) damage.
|Repairs bones quickly, but paralyses the patient while processing. It does not set bones in place (unless overdosed). For that, do [[Surgery|surgery]] instead. Overdosing causes '''fatal''' cellular (clone) damage.
|0.2/t  
|0.3/t in Blood<br>0.15/t in Stomach
|15u
|12u
 
|-
|-
!style='background-color:#B452CD;'|Oxycodone<span style="color:#800080;background-color:white">▮</span>
!style='background-color:#B452CD;'|Oxycodone<span style="color:#800080;background-color:white">▮</span>
|1 part Ethanol<br>1 part [[#Tramadol|Tramadol]]<br>5 parts [[#Plasma|Plasma]] (catalyst)
|1 part Ethanol<br>1 part [[#Tramadol|Tramadol]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|Most powerful painkiller. Useful when you run out of Anesthesics and need to keep a patient out of pain during surgery, or if near fatally hurt. Makes the user feel druggy. Overdosing causes hallucinations, drugginess, slurring, and slowed movement, it also stuns if you're not [[Stats|Tough]] enough.
|Most powerful painkiller. Useful when you run out of Anesthesics and need to keep a patient out of pain during surgery, or if near fatally hurt. Makes the user feel druggy. Overdosing causes hallucinations, drugginess, slurring, and slowed movement, it also stuns if you're not [[Stats|Tough]] enough.
|0.02/t  
|0.1/t in Blood<br>0.05/t in Stomach
|19.8u
|19.8u
|-
|-
!style='background-color:#B452CD;'|Paracetamol<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#B452CD;'|Paracetamol<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part Ethanol<br>1 part Acetone
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part Ethanol<br>1 part Acetone
|Weak painkiller. Can be administered in a sleeper.
|Weak painkiller. Can be administered in a sleeper.
|0.02/t  
|0.1/t in Blood<br>0.05/t in Stomach
|60u
|60u
|-
|-
!style='background-color:#B452CD;'|Paroxetine<span style="color:#FF80BF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Paroxetine<span style="color:#FF80BF;background-color:white">▮</span>
|1 part Acetone<br>1 part [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]
|1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>1 part Acetone<br>1 part [[#Inaprovaline|Inaprovaline]]
|Strongest antidepressant available that greatly stabilizes the mind. Has a chance of destabilizing the mind, causing severe hallucinations.
|Strongest antidepressant available that greatly stabilizes the mind (Purely RP). Has a chance of destabilizing the mind, causing severe hallucinations.
|0.01/t  
|0.01/t in Blood<br>0.01/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Peridaxon<span style="color:#561EC3;background-color:white">▮</span>
!style='background-color:#B452CD;'|Peridaxon<span style="color:#561EC3;background-color:white">▮</span>
|2 parts [[#Bicaridine|Bicaridine]]<br>0.1 parts [[#Clonexadone|Clonexadone]]<br>5 parts [[#Plasma|Plasma]] (catalyst)
|2 parts [[#Bicaridine|Bicaridine]]<br>0.1 parts [[#Cronexidone|Cronexidone]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|Treats damage to organs, healing them. Does not treat brain damage nor heal bones. Will not work for [[Cht’mant|Cht'mant]], use [[#Fuhrerole|Fuhrerole]] instead.
|Treats damage to organs, healing them. Does not treat brain damage nor heal bones. Will not work for [[Cht’mant|Cht'mant]], use [[#Fuhrerole|Fuhrerole]] instead.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|10u
|10u
|-
|-
!style='background-color:#B452CD;'|Polystem<span style="color:#ded890;background-color:white">▮</span>
!style='background-color:#B452CD;'|Polystem<span style="color:#ded890;background-color:white">▮</span>
|1 part Iron<br>1 part [[#Polytrinic acid|Polytrinic acid]]<br>3 parts Potassium<br>Temperature required:124K-168K
|1 part [[#Polytrinic acid|Polytrinic acid]]<br>1 part Iron<br>3 parts Potassium<br>at temperatures between 124K and 168K
|Heals both brute and burn damage, albeit slowly. Minor blood clotting.  
|Heals both brute and burn damage, albeit slowly. Minor blood clotting.  


Can be combined with other medications for faster treatment.
Can be combined with other medications for faster treatment.
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|20u
|30u
 
|-
|-
!style='background-color:#B452CD;'|Positive Paragenetic Marker<span style="color:#910000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Positive Paragenetic Marker<span style="color:#910000;background-color:white">▮</span>
|1 part (Carrion) Blood<br>1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]<br>Temperature required:700K-INFINITY
|1 part [[#Negative Paragenetic Marker|Negative Paragenetic Marker]]<br>1 part Blood<br>at a temperature above 700K
|The result of heating up [[#Negative_Paragenetic_Marker|Negative Paragenetic Marker]] in the prescence of Carrion blood. If you manage to obtain this, report the person to Marshals immediately (and discretely).
|The result of heating up [[#Negative_Paragenetic_Marker|Negative Paragenetic Marker]] in the prescence of Carrion blood. If you manage to obtain this, report the person to Marshals immediately (and discretely).
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Purger<span style="color:#d4cf3b;background-color:white">▮</span>
!style='background-color:#B452CD;'|Purger<span style="color:#d4cf3b;background-color:white">▮</span>
|3 parts [[#Dylovene|Dylovene]]<br>1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>Temperature required: 363K-INFINITY
|1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>3 parts [[#Dylovene|Dylovene]]<br>at a temperature above 363K
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier. Also slightly heals both Kidneys inside the body.
|Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier. Also slightly heals both Kidneys inside the body.


Does not remove the effects of withdrawal.
Does not remove the effects of withdrawal.
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|N/A
|10u
 
|-
|-
!style='background-color:#B452CD;'|Quickclot<span style="color:#a6b85b;background-color:white">▮</span>
!style='background-color:#B452CD;'|Quickclot<span style="color:#a6b85b;background-color:white">▮</span>
|1 part [[#Clonexadone|Clonexadone]]<br>1 part [[#Kelotane|Kelotane]]<br>1 part [[#Plasma|Plasma]] (Catalyst)
|1 part [[#Kelotane|Kelotane]]<br>1 part [[#Cronexidone|Cronexidone]]<br>1 part [[#Plasma|Plasma]] (Catalyst)
|An extremely fast-acting clotting agent that stops external bleeding. Heals Blood Vessels (the organ) inside the body. Overdosing merely clots wounds faster.
|An extremely fast-acting clotting agent that stops external bleeding. Heals Blood Vessels (the organ) inside the body. Overdosing merely clots wounds faster.
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|5u
|-
!style='background-color:#B452CD;'|Respirodaxon<span style="color:#000080;background-color:white">▮</span>
|1 part [[#Dexalin Plus|Dexalin Plus]]<br>1 part [[#Blattedin|Blattedin]]<br>0.1 parts [[#Cronexidone|Cronexidone]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|An intense organ repair chemical used to treat damage to the lungs.
|0.2/t in Blood<br>0.1/t in Stomach
|15u
|15u
|-
|-
!style='background-color:#B452CD;'|Rezadone<span style="color:#669900;background-color:white">▮</span>
!style='background-color:#B452CD;'|Rezadone<span style="color:#669900;background-color:white">▮</span>
|1 part [[#Clonexadone|Clonexadone]]<br>1 part Copper<br>1 part [[#Cryptobiolin|Cryptobiolin]]
|1 part [[#Cronexidone|Cronexidone]]<br>1 part [[#Cryptobiolin|Cryptobiolin]]<br>1 part Copper
|Treats genetic degradation (clone damage) very quickly, without the need of a cryotube or low temperature.
|Treats genetic degradation (clone damage) very quickly, without the need of a cryotube or low temperature.


Causes facial disfigurement if administered in doses higher than 3u.
Causes facial disfigurement if administered in doses higher than 3u.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|12u
 
|-
|-
!style='background-color:#B452CD;'|Ryetalyn<span style="color:#004000;background-color:white">▮</span>
!style='background-color:#B452CD;'|Ryetalyn<span style="color:#004000;background-color:white">▮</span>
|1 part [[#Arithrazine|Arithrazine]]<br>1 part Carbon
|1 part [[#Arithrazine|Arithrazine]]<br>1 part Carbon
|Just '''injecting''' one unit is enough to eliminate all mutations and disabilities permanently, including beneficial ones. Works on dead people, allowing them to unhusk them if they died with over 400 burn damage.
|Just '''injecting''' one unit is enough to eliminate all mutations and disabilities permanently, including beneficial ones. Works on dead people, allowing them to unhusk them if they died with over 400 burn damage.
|0.2/t  
|0.3/t in Blood<br>0.15/t in Stomach
|30u
|30u
|-
!style='background-color:#B452CD;'|Somnadine<span style="color:#700122;background-color:white">▮</span>
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Tramadol|Tramadol]]<br>1 part Carbon<br>15 parts Water (Catalyst)<br>'''Without''' Bicaridine present
|Somnadine is a complex blunt trauma gel that is applied to the skin. The patient has to be asleep for it to work. It will quickly and effectively clear up cuts and other skin level damage, with a minimal risk of overdose
|0.2/t in Blood<br>0.1/t in Stomach
|75u
|-
!style='background-color:#B452CD;'|Soporific<span style="color:#009CA8;background-color:white">▮</span>
|1 part [[#Chloral Hydrate|Chloral Hydrate]]<br>4 parts Sugar
|A slow acting, long-lasting anaesthetic. Not toxic.


Combine with a small amount of Chloral Hydrate for increased effect.
|1/t in Blood<br>0.5/t in Stomach
|30u
|-
|-
!style='background-color:#B452CD;'|Spaceacillin<span style="color:#C1C1C1;background-color:white">▮</span>
!style='background-color:#B452CD;'|Spaceacillin<span style="color:#C1C1C1;background-color:white">▮</span>
|1 part [[#Cryptobiolin|Cryptobiolin]]<br>1 part [[#Inaprovaline|Inaprovaline]]
|1 part [[#Cryptobiolin|Cryptobiolin]]<br>1 part [[#Inaprovaline|Inaprovaline]]
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections as long as 5 units or more are present on the body.
|A theta-lactam antibiotic. Slows progression of diseases. Treats infections as long as 1 units or more are present on the body. Also treats Toxin Damage
|0.2/t  
|0.01/t in Blood<br>0.01/t in Stomach
|30u
|30u
 
|-
!style='background-color:#B452CD;'|sterilizer<span style="color:#00FFFF;background-color:white">▮</span>
|1 part [[#Dermaline|Dermaline]]<br>1 part Sodium<br>1 part [[#Sterilizine|Sterilizine]]<br>5 parts [[#Cronexidone|Cronexidone]] (Catalyst)
|Sterilizing solution used in making medical supplies. Don't.. drink it.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|-
|-
!style='background-color:#B452CD;'|Sterilizine<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#B452CD;'|Sterilizine<span style="color:#C8A5DC;background-color:white">▮</span>
|1part [[#Dylovene|Dylovene]]<br>1 part Ethanol<br>1 part Hydrochloric Acid
|1 part Ethanol<br>1 part [[#Dylovene|Dylovene]]<br>1 part Hclacid
|Kills germs and cleans up bloodstains more effectively than space cleaner. Useful in surgery to prevent or reduce infection levels, specially when [[Surgery#Necrotic_Tissue_Excision_.28Sepsis_Removal.29|treating septic infections]]
|Kills germs and cleans up bloodstains more effectively than space cleaner. Useful in surgery to prevent or reduce infection levels, specially when [[Surgery#Necrotic_Tissue_Excision_.28Sepsis_Removal.29|treating septic infections]]
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
 
|-
!style='background-color:#B452CD;'|Suppressital<span style="color:#001aff;background-color:white">▮</span>
|1 part Blood<br>1 part [[#Citalopram|Citalopram]]<br>at temperatures between 7.7K and 12.7K
|Medication designed to make breakdowns less likely to happen. Also is a robust nerve relaxant.
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|-
|-
!style='background-color:#B452CD;'|Synaptizine<span style="color:#99CCFF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Synaptizine<span style="color:#99CCFF;background-color:white">▮</span>
|1 part Lithium<br>1 part Sugar<br>1 part Water
|1 part Sugar<br>1 part Lithium<br>1 part Water
|Treats hallucinations, paralysis and purges [[#Mindbreaker_toxin|Mindbreaker Toxin]] off the bloodstream. Functions as a stimulant, counteracting stuns and acting as a mild painkiller.
|Treats hallucinations, paralysis and purges [[#Mindbreaker_toxin|Mindbreaker Toxin]] off the bloodstream. Functions as a stimulant, counteracting stuns and acting as a mild painkiller.


Moderately toxic. Recommended dosage at under 5 units and paired with [[#Dylovene|Dylovene]]. Metabolizes very slowly. Overdose does nothing.
Moderately toxic. Recommended dosage at under 5 units and paired with [[#Dylovene|Dylovene]]. Metabolizes very slowly. Overdose does nothing.
|0.01/t  
|0.02/t in Blood<br>0.01/t in Stomach
|5u
|5u
|-
|-
!style='background-color:#B452CD;'|Tramadol<span style="color:#CB68FC;background-color:white">▮</span>
!style='background-color:#B452CD;'|Tramadol<span style="color:#CB68FC;background-color:white">▮</span>
|1 part [[#Paracetamol|Paracetamol]]<br>1 part Sugar<br>1 part Water
|1 part [[#Paracetamol|Paracetamol]]<br>1 part Sugar<br>1 part Water
|Medium Painkiller. Generally all around useful for mild to semi-severe damage. Stronger than Paracetamol, weaker than Oxycodone. Overdose causes hallucinations, slurring, and slowdown, and eventually stuns you if you're not [[Stats|Tough]] enough.
|Medium Painkiller. Generally all around useful for mild to semi-severe damage. Stronger than Paracetamol, weaker than Oxycodone. Overdose causes hallucinations, slurring, and slowdown, and eventually stuns you if you're not [[Stats|Tough]] enough.
|0.05/t  
|0.1/t in Blood<br>0.05/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Tricordrazine<span style="color:#8040FF;background-color:white">▮</span>
!style='background-color:#B452CD;'|Tricordrazine<span style="color:#8040FF;background-color:white">▮</span>
|1 part [[#Dylovene|Dylovene]]<br>1 part [[#Inaprovaline|Inaprovaline]]
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Dylovene|Dylovene]]
|Heals brute, burn, toxin and oxygen damage, albeit slowly. Clots minor wounds from bleeding. Can be combined with other medications for faster treatment. Can be administered in a sleeper (by mixing Dylovene and Inaprovaline). Does not work on [[Cht’mant|Cht'mant]], use [[#Blattedin|Blattedin]] instead.
|Heals brute, burn, toxin and oxygen damage, albeit slowly. Clots minor wounds from bleeding. Can be combined with other medications for faster treatment. Can be administered in a sleeper (by mixing Dylovene and Inaprovaline). Does not work on [[Cht’mant|Cht'mant]], use [[#Blattedin|Blattedin]] instead.


Overdose causes massive toxin and brain damage until death. Be careful not to combine more than 10u [[#Inaprovaline|Inaprovaline]]/10u [[#Dylovene|Dylovene]] through a sleeper.
Overdose causes massive toxin and brain damage until death. Be careful not to combine more than 10u [[#Inaprovaline|Inaprovaline]]/10u [[#Dylovene|Dylovene]] through a sleeper.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
 
!style='background-color:#B452CD;'|Trypsin<span style="color:#9c3a33;background-color:white">▮</span>
|1 part Carbon<br>1 part Sacid<br>1 part [[#Dermaline|Dermaline]]
|A synthetic enzyme designed to assist the body in clearing burned and dead flesh from within. Highly painful a typical dose of five units will serve most uses.
|0.2/t in Blood<br>0.1/t in Stomach
|10u
|-
!style='background-color:#B452CD;'|Varceptol<span style="color:#FF69B4;background-color:white">▮</span>
|1 part [[#Carthatoline|Carthatoline]]<br>1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Blattedin|Blattedin]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|A powerful treatment chemical capable of repairing both the body and purging of toxins.
|0.2/t in Blood<br>0.1/t in Stomach
|15u
|-
!style='background-color:#B452CD;'|Vermicetol<span style="color:#964e06;background-color:white">▮</span>
|1 part [[#Kelotane|Kelotane]]<br>1 part [[#Dermaline|Dermaline]]<br>1 part [[#Blattedin|Blattedin]]<br>0.5 parts [[#Cryoxadone|Cryoxadone]]<br>0.5 parts [[#Cronexidone|Cronexidone]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|A potent chemical that treats physical damage at an exceptional rate.
|0.2/t in Blood<br>0.1/t in Stomach
|15u
|-
|}
|}
 
=== Stims ===
==Stims==
 
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#B452CD;'|Recipe
! scope = "col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Metabolism Rate
! scope="col" class="unsortable" style='background-color:#B452CD'|Metabolism Rate
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
|-
|-
 
<span id="Adenosine+"></span>
|-
|-
!style='background-color:#B452CD;'|Adrenaline<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#B452CD;'|Adenosine+<span style="color:#00FFFF;background-color:white">▮</span>
|3 parts Blood<br>1 parts [[#Dexalin|Dexalin]]<br>Temperature required:373K-INFINITY
|1 part [[#Dermaline|Dermaline]]<br>1 part [[#Cronexidone|Cronexidone]]<br>1 part [[#Sterilizine|Sterilizine]]<br>1 part [[#Aminazine|Aminazine]]<br>1 part [[#Serotrotium|Serotrotium]]<br>1 part [[#Polystem|Polystem]]<br>1 part [[#Paroxetine|Paroxetine]]<br>1 part [[#Rezadone|Rezadone]]<br>1 part [[#Spaceacillin|Spaceacillin]]<br>1 part [[#Rejuvenating agent|Rejuvenating agent]]<br>1 part [[#Cordradaxon|Cordradaxon]]<br>1 part [[#Carthatoline|Carthatoline]]<br>1 part [[#Dexalin Plus|Dexalin Plus]]<br>5 parts Honey (Catalyst)
|Counteracts stuns and moderately increases Toughness. Very mildly toxic
|A SI branded mix of chemicals that are designed to only to work on a dead body to jumpstart the processes so that it lives once more,\
|0.2/t  
only works if a body has died and its admistred within one minute. For some reason only works on high-intelligent beings.
|30u
|0.2/t in Blood<br>0.1/t in Stomach
 
|N/A
|-
|-
!style='background-color:#B452CD;'|Bouncer<span style="color:#682f93;background-color:white">▮</span>
!style='background-color:#B452CD;'|Bouncer<span style="color:#682f93;background-color:white">▮</span>
|1 part [[#Fuhrerole|Fuhrerole]]<br>1 part [[#Hyperzine|Hyperzine]]<br>1 part [[#Violence|Violence]]<br>Temperature required:303K-333K
|1 part [[#Violence|Violence]]<br>1 part [[#Fuhrerole|Fuhrerole]]<br>1 part [[#Hyperzine|Hyperzine]]<br>at temperatures between 303K and 333K
|Mildly improves Toughness at the cost of Robustness.
|Mildly improves Toughness at the cost of Robustness.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Boxer<span style="color:#0ed750;background-color:white">▮</span>
!style='background-color:#B452CD;'|Boxer<span style="color:#0ed750;background-color:white">▮</span>
|2 parts [[#Amatoxin|Amatoxin]]<br>2 parts [[#Bouncer|Bouncer]]<br>1 part [[#Plasma|Plasma]]<br>Temperature required:323K-328K
|2 parts [[#Bouncer|Bouncer]]<br>1 part [[#Plasma|Plasma]]<br>2 parts [[#Amatoxin|Amatoxin]]<br>at temperatures between 323K and 328K
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.
|Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|15u
|15u
|-
|-
!style='background-color:#B452CD;'|Cherry Drops<span style="color:#9bd70f;background-color:white">▮</span>
!style='background-color:#B452CD;'|Cherry Drops<span style="color:#9bd70f;background-color:white">▮</span>
|1 part Iron<br>1 part [[#Plant-B-Gone|Plant-B-Gone]]<br>1 part [[#Psilocybin|Psilocybin]]<br>Temperature required:303K-333K
|1 part Iron<br>1 part [[#Psilocybin|Psilocybin]]<br>1 part [[#Plant-B-Gone|Plant-B-Gone]]<br>at temperatures between 303K and 333K
|Mildly improves Cognition at the cost of Mechanical.
|Mildly improves Cognition at the cost of Mechanical.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|35u
|35u
|-
|-
!style='background-color:#B452CD;'|Grape Drops<span style="color:#eb5783;background-color:white">▮</span>
!style='background-color:#B452CD;'|Grape Drops<span style="color:#eb5783;background-color:white">▮</span>
|2 parts [[#Cherry Drops|Cherry Drops]]<br>2 parts Ethanol<br>1 part Honey<br>Temperature required:338K-343K
|1 part Honey<br>2 parts [[#Cherry Drops|Cherry Drops]]<br>2 parts Ethanol<br>at temperatures between 338K and 343K
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.
|Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|25u
|25u
|-
|-
!style='background-color:#B452CD;'|Machine Binding Ritualt<span style="color:#5f95e2;background-color:white">▮</span>
!style='background-color:#B452CD;'|Greaser<span style="color:#5f95e2;background-color:white">▮</span>
|2 parts Coffee<br>1 part [[#Diplopterum|Diplopterum]]<br>1 part Ethanol<br>1 part Sugar<br>Temperature required:323K-343K
|2 parts Coffee<br>1 part [[#Diplopterum|Diplopterum]]<br>1 part Sugar<br>1 part Ethanol<br>at temperatures between 323K and 343K
|Mildly improves Toughness at the cost of Robustness.
|A ethanol based stimulator. Used as pick me up for engineers and technicians.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|30u
|-
|-
!style='background-color:#B452CD;'|Machine Spirit<span style="color:#9eb236;background-color:white">▮</span>
!style='background-color:#B452CD;'|Greasy Lard<span style="color:#9eb236;background-color:white">▮</span>
|1 part [[#Blattedin|Blattedin]]<br>1 part Ethanol<br>1 part [[#Machine Binding Ritual|Machine Binding Ritual]]<br>1 part [[#Tramadol|Tramadol]]<br><br>Temperature required:308K-318K
|1 part [[#Greaser|Greaser]]<br>1 part [[#Tramadol|Tramadol]]<br>1 part [[#Blattedin|Blattedin]]<br>at temperatures between 308K and 318K
|Moderately increases Mechanical at the cost of mildly reducing Biology and Cognition
|Potent ethanol based stimulator. Used by engineers and technicians to gain an edge when working with machines.
|0.1/t  
|0.2/t in Blood<br>0.1/t in Stomach
|18u
|18u
|-
|-
!style='background-color:#B452CD;'|Menace<span style="color:#ffb3b7;background-color:white">▮</span>
!style='background-color:#B452CD;'|MENACE<span style="color:#ffb3b7;background-color:white">▮</span>
|1 part [[#Boxer|Boxer]]<br>1 part [[#Turbo|Turbo]]<br>1 part [[#Violence Ultra|Violence Ultra]]<br>Temperature required:358K-363K
|1 part [[#TURBO|TURBO]]<br>1 part [[#Boxer|Boxer]]<br>1 part [[#Violence Ultra|Violence Ultra]]<br>at temperatures between 358K and 363K
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.
|Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|9u
|12u
 
|-
|-
!style='background-color:#B452CD;'|Party Drops<span style="color:#ffb3b7;background-color:white">▮</span>
!style='background-color:#B452CD;'|Party Drops<span style="color:#ffb3b7;background-color:white">▮</span>
|1 part [[#Grape Drops|Grape Drops]]<br>1 part [[#Machine Spirit|Machine Spirit]]<br>1 part [[#Ultrasurgeon|Ultrasurgeon]]
|1 part [[#Grape Drops|Grape Drops]]<br>1 part [[#Greasy Lard|Greasy Lard]]<br>1 part [[#UltraSurgeon|UltraSurgeon]]<br>1 part Honey (Catalyst)
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.
|Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|12u
|10u
 
|-
|-
!style='background-color:#B452CD;'|ProSurgeons<span style="color:#2d867a;background-color:white">▮</span>
!style='background-color:#B452CD;'|ProSurgeon<span style="color:#2d867a;background-color:white">▮</span>
|1 part [[#Nicotine|Nicotine]]<br>2 parts Sugar<br>2 parts Tungsten
|1 part [[#Nicotine|Nicotine]]<br>2 parts Sugar<br>2 parts Tungsten
|Mildly improves Biology at the cost of Cognition.
|A stimulating drug, used to reduce tremor to minimum. Common in medical facilities.
|0.1/t  
|0.2/t in Blood<br>0.1/t in Stomach
|20u
|30u
 
|-
|-
!style='background-color:#B452CD;'|Steady<span style="color:#334183;background-color:white">▮</span>
!style='background-color:#B452CD;'|Steady<span style="color:#334183;background-color:white">▮</span>
|1 part [[#Carpotoxin|Carpotoxin]]<br>1 part Copper<br>1 part Hydrazine<br>1 part [[#Pararein|Pararein]]<br>Temperature required:323K-338K
|1 part [[#Pararein|Pararein]]<br>1 part [[#Carpotoxin|Carpotoxin]]<br>1 part Copper<br>1 part Hydrazine<br>at temperatures between 323K and 338K
|Mildly improves Vigilance at the cost of Toughness.
|Mildly improves Vigilance at the cost of Toughness.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|20u
|20u
|-
|-
!style='background-color:#B452CD;'|Turbo<span style="color:#f22168;background-color:white">▮</span>
!style='background-color:#B452CD;'|TURBO<span style="color:#f22168;background-color:white">▮</span>
|1 part [[#Adrenaline|Adrenaline]]<br>1 part [[#Steady|Steady]]<br>1 part [[#Synaptazine|Synaptazine]]<br>Temperature required:288K-293K
|1 part [[#Steady|Steady]]<br>1 part Adrenaline<br>1 part [[#Synaptizine|Synaptizine]]<br>at temperatures between 288K and 293K
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.
|Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|12u
|12u
|-
|-
!style='background-color:#B452CD;'|UltraSurgeon<span style="color:#0c07c4;background-color:white">▮</span>
!style='background-color:#B452CD;'|UltraSurgeon<span style="color:#0c07c4;background-color:white">▮</span>
|1 part [[#Noexcutite|Noexcutite]]<br>3 parts [[#ProSurgeon|ProSurgeon]]<br>Temperature required:243K-263K
|3 parts [[#ProSurgeon|ProSurgeon]]<br>1 part [[#Noexcutite|Noexcutite]]<br>at temperatures between 243K and 263K
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.
|Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|17u
|17u
|-
|-
!style='background-color:#B452CD;'|Violence<span style="color:#75aea5;background-color:white">▮</span>
!style='background-color:#B452CD;'|Violence<span style="color:#75aea5;background-color:white">▮</span>
|1 part Ammonia<br>3 parts Blood<br>1 part [[#Gewaltine|Gewaltine]]<br>Temperature required:393K-423K
|3 parts Blood<br>1 part Ammonia<br>1 part [[#Gewaltine|Gewaltine]]<br>at temperatures between 393K and 423K
|Mildly improves Robustness at the cost of Vigilance.
|Mildly improves Robustness at the cost of Vigilance.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|20u
|20u
|-
|-
!style='background-color:#B452CD;'|Violence Ultra<span style="color:#3d3362;background-color:white">▮</span>
!style='background-color:#B452CD;'|Violence Ultra<span style="color:#3d3362;background-color:white">▮</span>
|1 part [[#Fuhrerole|Fuhrerole]]<br>1 part [[#Hyperzine|Hyperzine]]<br>1 part [[#Violence|Violence]]<br>Temperature required:243K-258K
|1 part [[#Violence|Violence]]<br>1 part [[#Fuhrerole|Fuhrerole]]<br>1 part [[#Hyperzine|Hyperzine]]<br>at temperatures between 243K and 258K
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.
|Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance.
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|11u
|11u|-
|-
|}
|}
 
=== Drugs ===
==Drugs==
 
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#B452CD;'|Recipe
! scope = "col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Metabolism Rate
! scope="col" class="unsortable" style='background-color:#B452CD'|Metabolism Rate
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
|-
|-
 
<span id="antihistamine hydrochloride"></span>
|-
!style='background-color:#B452CD;'|antihistamine hydrochloride<span style="color:#B33DE2;background-color:white">▮</span>
|1 part [[#Tramadol|Tramadol]]<br>1 part [[#Chloral Hydrate|Chloral Hydrate]]<br>1 part [[#Soporific|Soporific]]<br>1 part Sodawater
|A weak sleeping agent mixed with carbondated water to make it into a drinkable substaince, but unstable in the blood. Oftin mixed with soda or coffee to get a high.
|0.1/t in Blood<br>0.05/t in Stomach
|30u
|-
!style='background-color:#B452CD;'|Cerebrix<span style="color:#E700E7;background-color:white">▮</span>
|1 part [[#Psilocybin|Psilocybin]]<br>1 part [[#Synaptizine|Synaptizine]]<br>1 part [[#Cryptobiolin|Cryptobiolin]]
|A rare chemical originally developed by the Soteria, this quasi-stimulant enhances the mind of a psion and restores their psi essence. However its highly addictive and highly dangerous if overdosed. Useless to non-psions. Has a secondary effect when drank that causes the user to enhance their cognitive abilities.
|0.1/t in Blood<br>0.05/t in Stomach
|30u
|-
|-
!style='background-color:#B452CD;'|Cryptobiolin<span style="color:#000055;background-color:white">▮</span>
!style='background-color:#B452CD;'|Cryptobiolin<span style="color:#000055;background-color:white">▮</span>
|1 part Acetone<br>1 part Potassium<br>1 part Sugar
|1 part Potassium<br>1 part Acetone<br>1 part Sugar
|Causes confusion and dizzyness.
|Causes confusion and dizzyness.


Sanity Gain = 1
Sanity Gain = 1
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|30u  
|30u
 
|-
|-
!style='background-color:#B452CD;'|Hyperzine<span style="color:#FF3300;background-color:white">▮</span>
!style='background-color:#B452CD;'|Hyperzine<span style="color:#FF3300;background-color:white">▮</span>
|1 part [[#Blattedin|Blattedin]]<br>1 part Sugar<br>1 part Sulfur
|1 part Sugar<br>1 part [[#Blattedin|Blattedin]]<br>1 part Sulfur
|Muscle stimulant. Allows greater freedom of movement.
|Muscle stimulant. Allows greater freedom of movement.


Side effects include twitching, nervousness and addiction. Can cause minor heart damage due to high BPM.
Side effects include twitching, nervousness and addiction. Can cause minor heart damage due to high BPM.
(Results in 1u instead of 3u)
(Results in 1u instead of 3u)
|0.03/t  
|0.1/t in Blood<br>0.05/t in Stomach
|15u
|19.8u
 
|-
|-
!style='background-color:#B452CD;'|Impedrezene<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#B452CD;'|Impedrezene<span style="color:#C8A5DC;background-color:white">▮</span>
|1 part Acetone<br>1 part Mercury<br>1 part Sugar
|1 part Mercury<br>1 part Acetone<br>1 part Sugar
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.
|A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.


Sanity Gain = 1
Sanity Gain = 1
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u  
|30u
 
|-
|-
!style='background-color:#B452CD;'|Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
!style='background-color:#B452CD;'|Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
|1 part [[#Dylovene|Dylovene]]<br>1 part Hydrazine<br>1 part Silicon
|1 part Silicon<br>1 part Hydrazine<br>1 part [[#Dylovene|Dylovene]]
|A powerful hallucinogen
|A powerful hallucinogen
|0.05/t  
|0.05/t in Blood<br>0.03/t in Stomach
|30u  
|30u
 
|-
!style='background-color:#B452CD;'|Mindwipe<span style="color:#bfff00;background-color:white">▮</span>
|1 part [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>1 part [[#Psilocybin|Psilocybin]]<br>1 part [[#Sanguinum|Sanguinum]]<br>1 part [[#Dylovene|Dylovene]]<br>1 part Ethanol
|Shocks the user's brain hard enough to make him forget about his quirks. Is ill-advised because of side effects
|0.1/t in Blood<br>0.05/t in Stomach
|30u
|-
!style='background-color:#B452CD;'|Nanoblood<span style="color:#8a0303;background-color:white">▮</span>
|3 parts Blood<br>5 parts [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>2 parts [[#Sanguinum|Sanguinum]]<br>5 parts [[#Plasma|Plasma]] (Catalyst)
|A highly dangerous and highly advanced Erythropoiesis-stimulant. Typically reserved for high-end paramedic services or military hospitals - any instance where the low LD-50 and difficulty of synthesis can be considered acceptable in the face of its rapid effectiveness even in low doses. Must be stored at temperatures not significantly higher than the human body.
|0.2/t in Blood<br>0.1/t in Stomach
|3u
|-
!style='background-color:#B452CD;'|Nicotine<span style="color:#181818;background-color:white">▮</span>
|1 part Toxin<br>1 part Carbon<br>1 part Capsaicin<br>1 part Mercury
|A highly addictive stimulant extracted from the tobacco plant.
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|-
!style='background-color:#B452CD;'|Nosfernium<span style="color:#e06270;background-color:white">▮</span>
|27 parts [[#Sanguinum|Sanguinum]]<br>34 parts [[#Bicaridine|Bicaridine]]<br>1 part Milk<br>29 parts Iron<br>16 parts Lithium<br>8 parts Sugar<br>21 parts [[#Plasma|Plasma]] (Catalyst)<br>at temperatures between 358K and 373K
|A chemical for when the body is bleed dry, and if its not will ensure you are left a skeleton.
|0.1/t in Blood<br>0.05/t in Stomach
|5u
|-
!style='background-color:#B452CD;'|Ruined Nanoblood<span style="color:#8a0303;background-color:white">▮</span>
|1 part [[#Nanoblood|Nanoblood]]
|rotting copper
|0.2/t in Blood<br>0.1/t in Stomach
|3u
|-
|-
!style='background-color:#B452CD;'|Sanguinum<span style="color:#e06270;background-color:white">▮</span>
!style='background-color:#B452CD;'|Sanguinum<span style="color:#e06270;background-color:white">▮</span>
|1 part [[#Bicaridine|Bicaridine]]<br>1 part Mercury<br> 1 part [[#Spaceacillin|Spaceacillin]]
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Spaceacillin|Spaceacillin]]<br>1 part Mercury
|Greatly increases blood restoration. May cause blood coughing.
|Greatly increases blood restoration. May cause blood coughing.
 
|0.2/t in Blood<br>0.1/t in Stomach
 
|15u
|0.2/t  
|15u  
 
|-
|-
!style='background-color:#B452CD;'|Serotrotium<span style="color:#202040;background-color:white">▮</span>
!style='background-color:#B452CD;'|Serotrotium<span style="color:#202040;background-color:white">▮</span>
|5 parts Blood<br>1 part [[#Psilocybin|Psilocybin]]<br>5 parts Nutriment (Catalyst)<br>Temeprature required:203K-273K
|5 parts Blood<br>1 part [[#Psilocybin|Psilocybin]]<br>5 parts Nutriment (Catalyst)<br>at temperatures between 203K and 273K
|Promotes concentrated production of the serotonin neurotransmitter in humans.
|Promotes concentrated production of the serotonin neurotransmitter in humans.


Sanity gain = 1.5
Sanity gain = 1.5
|0.05/t  
|0.05/t in Blood<br>0.03/t in Stomach
|30u  
|30u
 
|-
|-
!style='background-color:#B452CD;'|Space drugs<span style="color:#60A584;background-color:white">▮</span>
!style='background-color:#B452CD;'|Space drugs<span style="color:#60A584;background-color:white">▮</span>
|1 part Lithium<br>1 part Mercury<br> 1 part Sugar
|1 part Mercury<br>1 part Sugar<br>1 part Lithium
|Causes random movements and feelings of drugginess, lowers the heart rate.
|Causes random movements and feelings of drugginess, lowers the heart rate.


Sanity gain = 1.5
Sanity gain = 1.5
|0.1/t  
|0.1/t in Blood<br>0.05/t in Stomach
|30u  
|30u
 
|-
|-
|}
|}
 
=== Nanites ===
==Nanites==
Note: All nanites reduce blood blood at an equal rate, with blood regeneration and blood consumption breaking even at 30u. Nanites do not pass through the system naturally.
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#B452CD;'|Recipe
! scope = "col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Metabolism Rate
! scope="col" class="unsortable" style='background-color:#B452CD'|Metabolism Rate
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
|-
|-
 
<span id="A-rad"></span>
|-
|-
!style='background-color:#B452CD;'|A-rad<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|A-rad<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Arithrazine|Arithrazine]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Arithrazine|Arithrazine]]
|Purges radiation over time.
|Purges radiation over time.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Control Booster Combat<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Control Booster Combat<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Menace|Menace]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>1 part [[#MENACE|MENACE]]
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.
|Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.


Has no side effects.
Has no side effects.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Control Booster Utility<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Control Booster Utility<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Party Drops|Party Drops]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>1 part [[#Party Drops|Party Drops]]
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.
|Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.


Has no side effects.
Has no side effects.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Handyprints<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Handyprints<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Handyprints|Handyprints]]<br>1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>1 part [[#Handyprints|Handyprints]]
|Alters the user's fingerprints to obscure identification.
|Alters the user's fingerprints to obscure identification.


''(Note: Presently unatainable due to a bugged recipe.)''
''(Note: Presently unatainable due to a bugged recipe.)''
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
!style='background-color:#B452CD;'|Implantoids<span style="color:#696969;background-color:white">▮</span>
|1 part Aluminum<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|Repairs mechanical limbs, implants and organs over time.
Does not heal organic parts.
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Nanosymbiotes<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Nanosymbiotes<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Peridaxon|Peridaxon]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Peridaxon|Peridaxon]]
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain.  
|Heals brute, burn, toxin and clone damage over time, as well as repairs the brain.  


Does not heal other internal organs or mechanical parts.
Does not heal other internal organs or mechanical parts.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Nantidotes<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Nantidotes<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Haloperidol|Haloperidol]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Haloperidol|Haloperidol]]
|Removes reagents from the bloodstream that is anything but itself.  
|Removes reagents from the bloodstream that is anything but itself.  


Does not heal toxin damage.
Does not heal toxin damage.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Oxyrush<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Oxyrush<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Dexalin|Dexalin]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Dexalin|Dexalin]]
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.
|Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Purgers<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Purgers<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Synaptizine|Synaptizine]]
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Synaptizine|Synaptizine]]
|Removes other nanites from the bloodstream.  
|Removes other nanites from the bloodstream.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Raw Industrial Nanobots<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|repair nanites<span style="color:#696969;background-color:white">▮</span>
|Can be acquired from Kraftwerk Roaches.<br><br>Nanites made from Industrial Nanobots can be heated to 523K to denature them back into raw form.
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part Silicon
|Undifferentiated and will react with certain chemicals to form specialised nanites.
|Microscopic construction robots programmed to repair internal components.
|N/A
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|5u
 
|-
!style='background-color:#B452CD;'|Raw Uncapped Nanobots<span style="color:#696969;background-color:white">▮</span>
|Can be acquired from Kraftwerk Roaches.<br><br>Nanites made from Uncapped Nanobots can be heated to 523K to denature them back into raw form.
|Undifferentiated and will react with certain chemicals to form specialised nanites. Required to make Illegal nanites.
|N/A
|N/A
 
|-
|-
!style='background-color:#B452CD;'|Trauma Control System<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Trauma Control System<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Bicaridine|Bicaridine]]<br>1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]
|1 part [[#Raw Industrial Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Bicaridine|Bicaridine]]
|Heals organic organs over time.
|Heals organic organs over time.


Does not heal external damage, or mechanical organs.
Does not heal external damage, or mechanical organs.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Voice mimics<span style="color:#696969;background-color:white">▮</span>
!style='background-color:#B452CD;'|Voice mimics<span style="color:#696969;background-color:white">▮</span>
|1 part [[#Raw Uncapped Nanobots|Raw Industrial Nanobots]]<br>1 part [[#Synaptizine|Synaptizine]]
|1 part [[#Raw Uncapped Nanobots|Raw Uncapped Nanobots]]<br>1 part [[#Synaptizine|Synaptizine]]
|Alters the user's voice to be unrecognisable and appear as "Unknown". Hitting the host will disable the nanites.  
|Alters the user's voice to be unrecognisable and appear as "Unknown". Hitting the host will disable the nanites.
|N/A
|0.2/t in Blood<br>0.1/t in Stomach
|N/A  
|N/A|-
|-
 
|}
|}


==Toxins==
=== Toxins ===
 
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#B452CD;'|Recipe
! scope = "col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Metabolism Rate
! scope="col" class="unsortable" style='background-color:#B452CD'|Metabolism Rate
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
|-
|-
 
<span id="Cyanide"></span>
|-
!style='background-color:#B452CD;'|Cyanide<span style="color:#CF3600;background-color:white">▮</span>
|5 parts Toxin<br>3 parts [[#Mindbreaker Toxin|Mindbreaker Toxin]]<br>2 parts [[#Fuhrerole|Fuhrerole]]<br>at temperatures between 10K and 33K
|An extremely toxic poison.
|0.05/t in Blood<br>0.03/t in Stomach
|N/A
|-
|-
!style='background-color:#B452CD;'|Advanced Mutation Toxin<span style="color:#13BC5E;background-color:white">▮</span>
!style='background-color:#B452CD;'|Lexorin<span style="color:#C8A5DC;background-color:white">▮</span>
|Obtained through black slimes via Xenobiology.
|1 part [[#Plasma|Plasma]]<br>1 part Hydrazine<br>1 part Ammonia
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans. The advanced version fully devolves a human into a slime. Note, this is currently disabled, as slime-people are not available for play.
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system.  
|0.01/t
|N/A


Purged with [[#Dexalin|Dexalin]] and [[#Dexalin_Plus|Dexalin Plus]] (or [[#Diplopterum|Diplopterum]] on [[Cht’mant|Cht'mant]])
|0.5/t in Blood<br>0.25/t in Stomach
|30u
|-
|-
!style='background-color:#B452CD;'|Amatoxin<span style="color:#792300;background-color:white">▮</span>
!style='background-color:#B452CD;'|Oil<span style="color:#0C0C0C;background-color:white">▮</span>
|Grind Fly Amanita mushrooms
|1 part Fuel<br>1 part Carbon<br>1 part Ethanol<br>at a temperature above 480K
|A powerful poison derived from certain species of mushroom.
|A precursor to Plasticide. Mildly toxic.
|0.01/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Beer 2<span style="color:#664300;background-color:white">▮</span>
!style='background-color:#B452CD;'|Plant-B-Gone<span style="color:#49002E;background-color:white">▮</span>
|Dispensed by emagged brobots
|1 part Toxin<br>4 parts Water
|
|A strong herbicide, but a very weak poison.
Chloral Hydrate disguised as beer.
|0.2/t in Blood<br>0.1/t in Stomach
|0.01/t  
|N/A
|N/A
|-
!style='background-color:#B452CD;'|Plasticide<span style="color:#CF3600;background-color:white">▮</span>
|1 part [[#Oil|Oil]]<br>1 part Ethanol<br>1 part Silicon
|A key ingredient in a number of industrial chemical processes.


Extremely toxic.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|-
|-
!style='background-color:#B452CD;'|Blattedin<span style="color:#0F4800;background-color:white">▮</span>
!style='background-color:#B452CD;'|Polytrinic acid<span style="color:#8E18A9;background-color:white">▮</span>
|Obtained from Roaches of all varieties.  
|1 part Sacid<br>1 part Hclacid<br>1 part Potassium
|
|A very powerful acid.  
An effective toxin and a necessary precursor to a variety of specialised medications. Has a 7 in 10 chance of reviving a dead, non-fuhrer, roach when it comes into contact with the body.
 
|0.02/t  
Can be used to destroy objects and Hivemind wires.
|0.4/t in Blood<br>0.2/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Biomatter<span style="color:#527f4f;background-color:white">▮</span>
!style='background-color:#B452CD;'|Potassium Chloride<span style="color:#FFFFFF;background-color:white">▮</span>
|Obtained from Church Bioreactor
|1 part Sodiumchloride<br>1 part Potassium
|
|A delicious salt that arrests the heart if injected there.
An incredibly dangerous toxin that causes severe damage to any biological being that comes into contact with it.
|0.2/t in Blood<br>0.1/t in Stomach
|0.01/t  
|30u
|N/A
 
|-
|-
!style='background-color:#B452CD;'|Carpotoxin<span style="color:#003333;background-color:white">▮</span>
!style='background-color:#B452CD;'|Potassium Chlorophoride<span style="color:#FFFFFF;background-color:white">▮</span>
|Extracted from Carp meat
|1 part [[#Potassium Chloride|Potassium Chloride]]<br>1 part Toxin<br>1 part [[#Chloral Hydrate|Chloral Hydrate]]
|
|A specific chemical based on Potassium Chloride to arrest the heart for surgery.
A deadly toxin produced by the dreaded space carp that damages the liver, mildly increases Vigilance.
|0.2/t in Blood<br>0.1/t in Stomach
 
|20u
A useful ingredient in certain medications and required for certain, powerful stimulants.
|0.01/t  
|10u
 
|-
|-
!style='background-color:#B452CD;'|Chloral Hydrate<span style="color:#000067;background-color:white">▮</span>
!style='background-color:#B452CD;'|Tetraricide<span style="color:;background-color:white">▮</span>
|1 part Ethanol<br>3 parts<br>Hydrochloric Acid<br>1 part Water
|1 part Hydrazine<br>1 part [[#Cyanide|Cyanide]]<br>1 part [[#Potassium Chloride|Potassium Chloride]]<br>1 part [[#Lexorin|Lexorin]]
|A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long.
|A powerful chemical weapon, sometimes referred to as \
|0.1/t  
|0.2/t in Blood<br>0.1/t in Stomach
|15u
|15u
|-
|-
!style='background-color:#B452CD;'|Cyanide<span style="color:#CF3600;background-color:white">▮</span>
<span id="toxin"></span>
|5 parts [[#Toxin|Toxin]]<br>3 parts [[#Mindbreaker|Mindbreaker]]<br>2 parts [[#Fuhrerole|Fuhrerole]]
|-
|An extremely toxic poison.
!style='background-color:#B452CD;'|toxin<span style="color:#CF3600;background-color:white">▮</span>
|0.4/t  
|1 part [[#Ammonia|Ammonia]]<br>1 part Mercury<br>1 part Ethanol
|A toxic chemical.
|0.01/t in Blood<br>0.02/t in Stomach
|N/A
|-
!style='background-color:#B452CD;'|Unstable mutagen<span style="color:#13BC5E;background-color:white">▮</span>
|1 part Radium<br>1 part Phosphorus<br>1 part Hclacid
|Causes random, uncontrolled mutations with a chance to mildly irradiate the victim and dealing mild toxin damage.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
!style='background-color:#B452CD;'|Zombie Powder<span style="color:#669900;background-color:white">▮</span>
|5 parts [[#Carpotoxin|Carpotoxin]]<br>5 parts [[#Soporific|Soporific]]<br>5 parts Copper
|Causes the victim to '''instantly''' enter a state of false death and fool all but the most thorough medical tests.


Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long. Victim can still emote, but will be unable to speak.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|-
|-
!style='background-color:#B452CD;'|Diplopterum<span style="color:#c9bed2;background-color:white">▮</span>
|}
|Obtained from grinding roach meat
|A toxic stimulant that mildly boosts Mechanics.
|0.2/t
|19.8u


=== Other chemicals ===
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope = "col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD'|Metabolism Rate
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
|-
|-
!style='background-color:#B452CD;'|EZ Nutrient<span style="color:#664330;background-color:white"></span>
<span id="Diethylamine"></span>
|1 part Ammonia<br>3 parts Carbon
|A chemical fertilizer.
 
An extremely weak poison.
|0.01/t
|N.A
 
|-
|-
!style='background-color:#B452CD;'|Fuhrerole<span style="color:#a6b85b;background-color:white">▮</span>
!style='background-color:#B452CD;'|Diethylamine<span style="color:#604030;background-color:white">▮</span>
|Harvested from Fuhrer roaches.
|1 part [[#Ammonia|Ammonia]]<br>1 part Ethanol
|Causes other roaches to treat you as one of them whilst processing in your system. Mildly toxic.
|A secondary amine, mildly corrosive.
 
|0.2/t in Blood<br>0.1/t in Stomach
A precursor to powerful stimulants and poisons.
|N/A
|0.01/t  
|8u
 
|-
|-
!style='background-color:#B452CD;'|Gewaltine<span style="color:#9452ba;background-color:white"></span>
<span id="Azosurfactant"></span>
|Harvested from Jager roaches.
|A toxin found in Jager roaches, mildly boosts Robustness but mildly reduces Toughness. Mildly toxic.
|0.01/t
|15u
|-
|-
!style='background-color:#B452CD;'|Left-4-Zed<span style="color:#664330;background-color:white">▮</span>
!style='background-color:#B452CD;'|Azosurfactant<span style="color:#9E6B38;background-color:white">▮</span>
|1 part Nutriment<br>3 parts Radium
|2 part [[#Hydrazine|Hydrazine]]<br>2 part Carbon<br>1 part [[#Sulphuric acid|Sulphuric acid]]
|A chemical fertilizer.
|A isocyanate liquid that forms a foam when mixed with water.
 
|0.2/t in Blood<br>0.1/t in Stomach
An extremely weak poison.
|0.01/t  
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Lexorin<span style="color:#C8A5DC;background-color:white"></span>
<span id="Foaming agent"></span>
|1 part Ammoniat<br>1 part Hydrazine<br>1 part [[#Plasma|Plasma]]
|An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system.
 
Purged with Dexalin and Dexalin Plus.
|0.01/t
|30u
 
|-
|-
!style='background-color:#B452CD;'|Mutation Toxin<span style="color:#13BC5E;background-color:white">▮</span>
!style='background-color:#B452CD;'|Foaming agent<span style="color:#664B63;background-color:white">▮</span>
|Obtained through green slimes via Xenobiology.
|1 part Lithium<br>1 part [[#Hydrazine|Hydrazine]]
|An advanced corruptive toxin produced by slimes that causes a violent slime transformation in humans.  
|A agent that yields metallic foam when mixed with light metal and a strong acid.
 
|0.2/t in Blood<br>0.1/t in Stomach
''NOTE: Slimepeople are mutants and their existence outside of Soteria Laboratories is grounds for execution. That said, slimepeople are currently disabled.''
|0.01/t  
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Oil<span style="color:#0C0C0C;background-color:white">▮</span>
<span id="Thermite"></span>
|1 part Carbont<br>1 part Ethanol<br>1 part Welding Fuel<br>Temperature required:480K-INFINITY
|-
|A precursor to Plasticide. Mildly toxic.
!style='background-color:#B452CD;'|Thermite<span style="color:#673910;background-color:white">▮</span>
|0.01/t  
|1 part Aluminum<br>1 part Iron<br>1 part Acetone
|Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls.
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Pararein<span style="color:#a37d9c;background-color:white"></span>
<span id="Space cleaner"></span>
|Harvested from Spiders.
|Mildly decreases Robustness and Vigilance. Mildly Toxic.
|0.01/t
|10u
 
|-
|-
!style='background-color:#B452CD;'|Plant-B-Gone<span style="color:#49002E;background-color:white">▮</span>
!style='background-color:#B452CD;'|Space cleaner<span style="color:#A5F0EE;background-color:white">▮</span>
|1 part [[#Toxin|Toxin]]<br>4 parts Water
|1 part Ammonia<br>1 part Water
|A strong herbicide, but a very weak poison.  
|A compound used to clean things. Now with 50% more sodium hypochlorite!
|0.01/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Plasma<span style="color:#9D14DB;background-color:white">▮</span>
<span id="Space Lube"></span>
|Acquired from mining.
|-
|A highly flammable chemical that can exist in reagent and gaseous form, splashes will deal moderate chemical burns.
!style='background-color:#B452CD;'|Space Lube<span style="color:#009CA8;background-color:white">▮</span>
 
|1 part Water<br>1 part Silicon<br>1 part Acetone
Ingestion and/or injection is highly toxic.
|Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. Giggity.
|0.01/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Plasticide<span style="color:#CF3600;background-color:white">▮</span>
<span id="Silicate"></span>
|1 part Ethanol<br>1 part [[#Oil|Oil]]<br>1 part Silicon<br>Temperature required:0K-273K
|-
|A key ingredient in a number of industrial chemical processes.
!style='background-color:#B452CD;'|Silicate<span style="color:#C7FFFF;background-color:white">▮</span>
 
|1 part Aluminum<br>1 part Silicon<br>1 part Acetone
Extremely toxic.
|A compound that can be used to reinforce glass.
|0.01/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Polytrinic acid<span style="color:#8E18A9;background-color:white">▮</span>
<span id="Nitroglycerin"></span>
|1 part Hydrochloric Acid<br>1 part Potassium<br>1 part Sulphuric Acid
|-
|A very powerful acid.
!style='background-color:#B452CD;'|Nitroglycerin<span style="color:#808080;background-color:white">▮</span>
 
|1 part [[#Glycerol|Glycerol]]<br>1 part [[#Polytrinic acid|Polytrinic acid]]<br>1 part [[#Sulphuric acid|Sulphuric acid]]
Can be used to destroy objects and Hivemind wires.
|Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol.
|0.4/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Robust Harvest<span style="color:#664330;background-color:white">▮</span>
<span id="Coolant"></span>
|3 parts Carbon<br>1 part [[#EZ Nutrient|EZ Nutrient]]<br>3 parts Sugar
|-
|A chemical fertilizer.
!style='background-color:#B452CD;'|Coolant<span style="color:#C8A5DC;background-color:white">▮</span>
 
|1 part Tungsten<br>1 part Acetone<br>1 part Water
An extremely weak poison.
|Industrial coolant. Used to lower the freezing point and raise the boiling point of liquid in a system.
|0.01/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Seligitillin<span style="color:#6d33b4;background-color:white"></span>
<span id="Refrigerant"></span>
|Harvested from Seuche roaches.
|A storng clotting agent with mild brute healing capabilities. Mildly toxic.
|0.01/t
|15u
 
|-
|-
!style='background-color:#B452CD;'|Slime Jelly<span style="color:#801E28;background-color:white">▮</span>
!style='background-color:#B452CD;'|Refrigerant<span style="color:#b6dca5;background-color:white">▮</span>
|Harvested from Slimes.
|1 part Carbon<br>1 part Acetone<br>1 part Water
|Has a 1 in 10 chance of dealing high amounts of toxin per tick, ontop of mild, constant toxin build-up. Has a 2 in 5 chance to mdoerately heal brute/burn damage.
|Industrial refrigerant R13. Used to remove heat.
|0.01/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Soporific<span style="color:#009CA8;background-color:white">▮</span>
<span id="Ultra Glue"></span>
|1 part [[#Chloral Hydrate|Chloral Hydrate]]<br>4 parts Sugar
|-
|A slow acting, long-lasting anaesthetic. Not toxic.
!style='background-color:#B452CD;'|Ultra Glue<span style="color:#FFFFCC;background-color:white">▮</span>
 
|1 part [[#Plasticide|Plasticide]]<br>1 part Ethanol<br>1 part Carbon
Combine with a small amount of Chloral Hydrate for best effect.
|An extremely powerful bonding agent.
|0.1/t  
|0.2/t in Blood<br>0.1/t in Stomach
|30u
|N/A
 
|-
|-
!style='background-color:#B452CD;'|Starkellin<span style="color:#736bbe;background-color:white"></span>
<span id="Luminol"></span>
|Harvested from Panzer roaches.
|Mildly increases Toughness. Mildly toxic.
|0.01/t
|15u
 
|-
|-
!style='background-color:#B452CD;'|Toxin<span style="color:#CF3600;background-color:white">▮</span>
!style='background-color:#B452CD;'|Luminol<span style="color:#F2F3F4;background-color:white">▮</span>
|Heating up various venoms, such as [[#Pararein|Pararein]]
|2 part [[#Hydrazine|Hydrazine]]<br>2 part Carbon<br>2 part [[#Ammonia|Ammonia]]
|Mildly toxic. Produced in the body during organ failure and blood/organ compatability mismatch.
|A compound that interacts with blood on the molecular level.
|0.01/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Unstable mutagen<span style="color:#13BC5E;background-color:white">▮</span>
<span id="Arectine"></span>
|1 part Hydrochloric Acid<br>1 part Phosphorous<br>1 part Radium
|-
|Causes random, uncontrolled mutations whilst mildly irradiating the victim and dealing mild toxin damage.
!style='background-color:#B452CD;'|Arectine<span style="color:#a6b85b;background-color:white">▮</span>
|0.01/t  
|1 part Ethanol<br>1 part [[#Dylovene|Dylovene]]<br>1 part Fuel
|Makes user emit light. Said light may not always be safe for the user.
|0.2/t in Blood<br>0.1/t in Stomach
|25u
|-
<span id="Rejuvenating agent"></span>
|-
!style='background-color:#B452CD;'|Rejuvenating agent<span style="color:#c8d0f5;background-color:white">▮</span>
|2 part [[#Space cleaner|Space cleaner]]<br>1 part [[#Polytrinic acid|Polytrinic acid]]<br>1 part Sulfur
|A complex reagent that, applied to an object, is capable of eliminating most of the effects of the passage of time
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
!style='background-color:#B452CD;'|Zombie Powder<span style="color:#669900;background-color:white">▮</span>
<span id="InstantIce"></span>
|5 parts [[#Carpotoxin|Carpotoxin]]<br>5 parts Copper<br>5 parts [[#Soporific|Soporific]]
|-
|Causes the victim to enter a state of false death and fool all but the most thorough medical tests.
!style='background-color:#B452CD;'|InstantIce<span style="color:#bbc5f0;background-color:white">▮</span>
 
|1 part [[#Hydrazine|Hydrazine]]<br>1 part Acetone<br>1 part Sodiumchloride
Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long.
|Will cool reagents inside a container to -50C, when mixed with water
|0.2/t  
|0.2/t in Blood<br>0.1/t in Stomach
|N/A
|N/A
|-
|-
|}
|}


==Other==
== Other reactions ==
Certain chemical reactions do not produce a new compound but instead result in other effects, such as the solidification of liquid reagents. These reactions may require specific quantities of reagents rather than merely relying on their relative proportions.


{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
{| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solic #B452CD;; cellspacing=0; cellpadding=2; background-color:white;"
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" style='width:150px; background-color:#B452CD;'|Name
! scope="col" class="unsortable" style='width:150px; background-color:#B452CD;'|Recipe
! scope = "col" class="unsortable" style='width:150px; background-color:#B452CD'|Recipe
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Description
! scope="col" class="unsortable" style='background-color:#B452CD;'|Metabolism Rate
! scope="col" style='background-color:#B452CD;'|Overdose Threshold
|-
|-
!style='background-color:#B452CD;'|Adrenaline<span style="color:#C8A5DC;background-color:white"></span>
!style='background-color:#B452CD;'|Cerebrix inhaler<!--nameInCode:psi_juice_inhaler-->
|1 part [[#Inaprovaline|Inaprovaline]]<br>1 part [[#Hyperzine|Hyperzine]]<br>1 part [[#Dexalin Plus|Dexalin Plus]]
|30 units [[Guide to Chemistry#Cerebrix|Cerebrix]]<br>30 units water<br>30 units silicon
|Used as a cardiac stimulant.
|Creates a Cerebrix inhaler
 
|-
Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.
!style='background-color:#B452CD;'|Compressed jelly jar<!--nameInCode:compressedjelly-->
|0.1/t
|100 units slime jelly
|20u
|Creates a compressed jelly jar
|-
!style='background-color:#B452CD;'|Plasma sheets<!--nameInCode:plasmasolidification-->
|5 units Iron<br>5 units [[Guide to Chemistry#Frost Oil|Frost Oil]]<br>20 units Plasma
|Creates solid plasma sheets
|-
!style='background-color:#B452CD;'|Plastic sheets<!--nameInCode:plastication-->
|1 unit [[Guide to Chemistry#Polynitric_Acid|Polynitric Acid]]<br>2 units [[Guide to Chemistry#Plasticide|Plasticide]]
|Creates solid plastic sheets
|-
!style='background-color:#B452CD;'|Gold sheets<!--nameInCode:goldsolidification-->
|5 units Iron<br>5 units [[Guide to Chemistry#Frost_Oil|Frost Oil]]<br>20 units Gold
|Creates solid gold sheets
|-
!style='background-color:#B452CD;'|Uranium sheets<!--nameInCode:uraniumsolidification-->
|5 units Phosphorus<br>5 units [[Guide to Chemistry#Frost_Oil|Frost Oil]]<br>20 units Uranium
|Creates solid uranium sheets
|-
!style='background-color:#B452CD;'|Silver sheets<!--nameInCode:silversolidification-->
|5 units Iron<br>5 units [[Guide to Chemistry#Frost_Oil|Frost Oil]]<br>20 units Silver
|Creates solid silver sheets
|-
!style='background-color:#B452CD;'|Cardboard sheets<!--nameInCode:cardboardification-->
|5 units Wood pulp<br>5 units Water
|Creates cardboard sheets
|-
!style='background-color:#B452CD;'|Potassium explosion<!--nameInCode:explosion_potassium-->
|1 unit Water<br>1 unit Potassium
|Explosive reaction
|-
!style='background-color:#B452CD;'|Flash powder<!--nameInCode:flash_powder-->
|1 unit Aluminium<br>1 unit Potassium<br>1 unit Sulfur
|Creates a bright spark, wear eye protection!
|-
!style='background-color:#B452CD;'|EM-Pulse<!--nameInCode:emp_pulse-->
|1 unit Uranium<br>1 unit Iron
|Causes an electromagnetic pulse
|-
!style='background-color:#B452CD;'|Napalm
|1 unit Aluminium<br>1 unit Plasma<br>1 unit [[Guide to Chemistry#Sulphuric Acid|Sulphuric Acid]]
|Emits a cloud of gaseous Plasma, highly inflammable
|-
!style='background-color:#B452CD;'|Smoke<!--nameInCode:chemsmoke-->
|1 unit Potassium<br>1 unit Sugar<br>1 unit Phosphorus
|Emits a cloud of smoke
|-
!style='background-color:#B452CD;'|Foam
|1 unit [[Guide to Chemistry#Azosurfactant|Azosurfactant]]<br>1 unit Water
|Emits a cloud of foam
|-
!style='background-color:#B452CD;'|Metallic foam<!--nameInCode:metalfoam-->
|3 units Aluminium<br>1 unit [[Guide to Chemistry#Foaming Agent|Foaming Agent]]<br>1 unit Polytrinic Acid
|Emits a cloud of metallic foam
|-
!style='background-color:#B452CD;'|Iron foam<!--nameInCode:ironfoam-->
|3 units Iron<br>1 unit [[Guide to Chemistry#Foaming Agent|Foaming Agent]]<br>1 unit Polytrinic Acid
|Emits a cloud of iron-metallic foam
|-
!style='background-color:#B452CD;'|Sterilizer Crystal<!--nameInCode:sterilizer_crystal-->
|20 units [[Guide to Chemistry#Sterilizer|Sterilizer]]<br>20 units Sulfur<br>20 units Tungsten
|Crystallizes into a Sterilizer crystal
|-
|-
|}
|}
== Beyond the Dispenser ==
Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.


{{Gameplay guides}}
{{Gameplay guides}}

Latest revision as of 12:25, 19 December 2024

Note from Server Maintainers

Your PDA and Tablet has access to a program called "SIRC" which has every chemical recipe. You should use that as your main reference and come to this page if something isn't working.

Chem Dispenser

The backbone of Soteria Biolabs, it can synthesize almost any basic chemical for your usage, given that it's properly powered.

Upgrades

  • Power Cell = Increases Max Charge as well as Charge Rate (i.e. How much you can make before letting the machine recharge)
  • Manipulator = Unlocked Chemical Tier (See below. Tiers are additive, you can make anything of the current tier and any lesser tier)
  • Capacitor = Directly Increases Cell Charge Rate (i.e. How fast you can spam chemical buttons)

To Hack/Unhack a Chemical Dispenser, use a Multitool on the machine directly. (Using a Screwdriver to open the panel first isn't required.)

Tier 1
Acetone Aluminum
Ammonia Carbon
Copper Ethanol
Hydrazine Hydrochloric Acid
Iron Lithium
Mercury Phosphorus
Potassium Radium
Silicon Sodium
Sugar Sulfur
Sulphuric Acid Tungsten
Water
Tier 2
Oil Cryptobiolin
Tier 3
Toxin (Generic) Sodium Chloride (Table Salt)
Tier 4
Unstable Mutagen
Tier 5
Inaprovaline
Hacked
Mind Breaker Toxin Space Cleaner

Industrial Chem Dispenser

Tier 1
Acetone Aluminum
Ammonia Copper
Ethanol Hydrochloric Acid
Hydrazine Iron
Phosphorus Potassium
Radium Sulphuric Acid
Silicon Sulfur
Tungsten
Tier 2
Oil Cryptobiolin
Sterilizine
Tier 3
Foaming Agent Plasticide
InstantIce
Tier 4
Polytrinic acid
Tier 5
N/A
Hacked
Space Cleaner Azosurfactant
Silicate Coolant

Chemicals

With the wonders of nature or high technology at your side, the world is at your fingertips. You can make miracle medicines, foam, flash powder, lethal poisons, space lube, and so much more. The limit on mixtures is one that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for the health of yourself and your co-workers. And please make sure you know what a chemical does before you use it. Experiment at your own risk.

Medicine

Name Recipe Description Metabolism Rate Overdose Threshold
Addictol 2 parts Mercury
2 parts Purger
2 parts Impedrezene
After administering a dose greater than 10 units (As in when the drug is fully process out), will permanently treat the patient's addictions, until they get addicted again. 0.1/t in Blood
0.05/t in Stomach
N/A
Alkysine 1 part Hclacid
1 part Ammonia
1 part Dylovene
Treats brain damage. Extremely weak painkiller. 0.05/t in Blood
0.03/t in Stomach
30u
Aminazine 1 part Purger
1 part Alkysine
Suppresses the effects of withdrawal, allowing the patient to be more functional during recovery.

Does not eliminate the cravings.

0.1/t in Blood
0.05/t in Stomach
30u
Arithrazine 1 part Hyronalin
1 part Hydrazine
Removes radiation from patient's body more quickly and efficiently than Hyronalin.

Has a chance to cause minor brute damage to patient per tick. Treats toxin damage (1 + 0.05% * effect_multiplier). Does not treat genetic (clone) damage. In most cases, should be administered with Dylovene.

0.05/t in Blood
0.03/t in Stomach
30u
Bicaridine 1 part Inaprovaline
1 part Carbon
Without sugar present
Treats brute damage at a moderate rate. Will eventually stop external bleeding. Less affective in Cht'mant. 0.2/t in Blood
0.1/t in Stomach
30u
Carpotoxin Tincture 10 parts Vodka
1 part Conccentrated Carpotoxin
An ill advised tincture created from highly concentrated carpotoxin, poppy-seed and strong grain alcohol. Tastes about as good as it smells. 0.25/t in Blood
0.13/t in Stomach
6u
Carthatoline 1 part Dylovene
2 parts Carbon
0.1 parts Toxin
5 parts Plasma (Catalyst)
Treats toxin damage at an accelerated rate, while healing damage to the Liver. Purges more types of toxins then Dylovene. Works for healing Cht'mant. 0.2/t in Blood
0.1/t in Stomach
N/A
Chloral Hydrate 1 part Ethanol
3 parts Hclacid
1 part Water
A powerful sedative that will quickly knock out an individual. Will cause toxic build-up if left in the system for too long. 1/t in Blood
0.5/t in Stomach
15u
Citalopram 1 part Mindbreaker Toxin
1 part Carbon
Mild antidepressant. Helps stabilize the mind. (Pure RP effect) 0.01/t in Blood
0.01/t in Stomach
N/A
Cordradaxon 1 part Potassium Chloride
1 part Blattedin
0.1 parts Cronexidone
5 parts Plasma (Catalyst)
An intense organ repair chemical used to treat damage to the heart. As well as used as a nerve system relaxant. 0.2/t in Blood
0.1/t in Stomach
N/A
Cronexidone 1 part Cryoxadone
1 part Sodium
0.1 parts Radium
5 parts Plasma (Catalyst)
at temperatures between 22.5K and 45K
More effective than Cryoxadone, same effects. Heals internal organs at half the rate of Peridaxon. Also works in dead bodies!

Requires temperatures below 170K to function. Does not work when ingested. Works perfectly in tandem with Cryoxadone, their effects stacking.

0.2/t in Blood
0.1/t in Stomach
N/A
Cryoxadone 1 part Dexalin Plus
1 part Water
1 part Acetone
at temperatures between 45K and 90K
Used in beakers inside cryogenic cells. Treats brute, burn, oxygen deprivation and toxin damage, as well as genetic (cellular) damage.

Requires temperatures below 170K to function. Does not work if ingested. Works on dead bodies too!

0.2/t in Blood
0.1/t in Stomach
N/A
Dermahypnodol 1 part Dermaline
1 part Tramadol
1 part Sodium
15 parts Water (Catalyst)
Without Kelotane present
Dermahypnodol is a complex anti-burn gel that gets applied to the skin. The patient has to be asleep for it to work. It will quickly and effectively clear up burns with a minimal risk of overdose 0.2/t in Blood
0.1/t in Stomach
75u
Dermaline 1 part Acetone
1 part Phosphorus
1 part Kelotane
Treats burn damage. Prevents infection. Works for healing Cht'mant.

More effective than Kelotane in every respect. Has a low overdose threshold. Can be combined with Kelotane in equal parts (commonly known as KeloDerm) to reduce danger of overdose, their effects stacking.

0.2/t in Blood
0.1/t in Stomach
15u
Detox 1 part Serotrotium
3 parts Inaprovaline
at a temperature above 363K
Increases maximum Neural System Accumulation threshold, preventing puking. 0.1/t in Blood
0.05/t in Stomach
30u
Dexalin 2 parts Acetone
0.1 parts Iron
5 parts Plasma (Catalyst)
Without water present
Heals oxygen deprivation damage slowly while removing Lexorin from bloodstream. Can be administered in a sleeper. Does nothing for Cht'mant, use Diplopterum instead. 0.2/t in Blood
0.1/t in Stomach
30u
Dexalin Plus 1 part Dexalin
1 part Iron
1 part Acetone
5 parts Plasma (Catalyst)
Heals oxygen deprivation faster than Dexalin. Removes Lexorin from the bloodstream. Also slowly and slightly heals Muscles inside the body. Works for healing Cht'mant. 0.2/t in Blood
0.1/t in Stomach
15u
Dylovene 1 part Silicon
1 part Potassium
1 part Ammonia
Heals toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes Pararein, Carpotoxin, Blattedin and Toxin from the blood. Can be administered in a sleeper. Works for healing Cht'mant. 0.2/t in Blood
0.1/t in Stomach
30u
Ethylredoxrazine 1 part Acetone
1 part Dylovene
1 part Carbon
Purges alcohol from the stomach per unit ingested. Also treats confusion, dizziness, sleepiness, and stuttering to sober up drunkards. Does nothing if injected. 0.2/t in Blood
0.1/t in Stomach
30u
Haloperidol 2 parts Dylovene
1 part Leporazine
at temperatures between 290K and 340K
Purges Toxin & Stimulator class chems on the bloodstream very quickly. 1 unit will induce yawning, 2 will blur eyes, and three onwards will put the patient to sleep. Useful for clearing stuff like Unstable Mutagen, MENACE or Party Drops from the bloodstream without endangering bloodloss through dyalisis.

Do not administer in tandem with healing Toxin & Stimulator class chems or they'll be lost!

0.1/t in Blood
0.05/t in Stomach
15u
Hyronalin 1 part Radium
1 part Dylovene
Removes radiation from the patient's system.

Does not treat toxin damage. Does not treat genetic (clone) damage.

0.05/t in Blood
0.03/t in Stomach
30u
Imidazoline 1 part Carbon
1 part Hydrazine
1 part Dylovene
Treats damage to the eyes, removing blindness and/or blurring.

Does not cure blindness from genetic mutations. (Results in 2u instead of 3u)

0.2/t in Blood
0.1/t in Stomach
30u
Inaprovaline 1 part Acetone
1 part Carbon
1 part Sugar
Very weak painkiller. Stabilizes Breathing. Weak Blood Clotting. Weak oxygen deprivation healing. 0.1/t in Blood
0.05/t in Stomach
60u
Kelotane 1 part Silicon
1 part Carbon
Treats burn damage. Does not work on Cht'mant, use Seligitilin instead. 0.2/t in Blood
0.1/t in Stomach
30u
Kyphotorin 1 part Peridaxon
1 part Unstable mutagen
1 part Cronexidone
Regenerates missing limbs and deals light brute damage occasionally. Regenerating limbs is extremely painful. ONLY works in a cryo pod and at temperatures below 170K.

Use five units at a time inside a beaker, and wait until the brute damage gets healed before ejecting the patient from the pod to check status of limbs by examining them. Overdose is extremely lethal, causing fatal cellular damage.

Works on the dead as well, it will regrow even their heads, but for some reason they won't have eyes!

0.2/t in Blood
0.1/t in Stomach
19.8u
Leporazine 1 part Silicon
1 part Copper
5 parts Plasma (Catalyst)
Rapidly stabilises body temperature. Treats fevers caused by infections. (Purely cosmetic effect) 0.2/t in Blood
0.1/t in Stomach
30u
Meralyne 1 part Hyperzine
2 parts Blattedin
1 part Tramadol
Treats brute and burn damage at an exceptionally fast rate. Will eventually stop external bleeding by clotting wounds. 0.2/t in Blood
0.1/t in Stomach
30u
Methylphenidate 1 part Mindbreaker Toxin
1 part Hydrazine
Aids with concentration and focus. General anti-anxiety medicine for ADHD and other mental ailments. Has no mechanical effects (pure RP) 0.01/t in Blood
0.01/t in Stomach
N/A
Nanobot Fluid 1 part Cronexidone
1 part Aluminum
1 part Iron
0.1 parts Raw Uncapped Nanobots
5 parts Plasma (Catalyst)
at temperatures between 73K and 98K
Used in beakers inside cryo cells. Requires temperatures below 170K to function.

Repairs prosthetic limbs and their internal components while in a cryotube. Does not work to repair FBP's, as they do not have a bloodstream. Also works on dead bodies.

0.2/t in Blood
0.1/t in Stomach
N/A
Negative Paragenetic Marker 1 part Ryetalyn
1 part Carbon
at a temperature above 400K
A chemical that, when heated to 700K and combined in equal parts with a blood sample, will react to form Positive Paragenetic Marker if the blood comes from a Carrion. 0.2/t in Blood
0.1/t in Stomach
N/A
Noexcutite 1 part Oxycodone
1 part Dylovene
Stops convulsions and jittering. If overdosed, will cause paralysis. 0.2/t in Blood
0.1/t in Stomach
30u
Ossisine 1 part Soporific
1 part Cronexidone
1 part Bicaridine
Repairs bones quickly, but paralyses the patient while processing. It does not set bones in place (unless overdosed). For that, do surgery instead. Overdosing causes fatal cellular (clone) damage. 0.3/t in Blood
0.15/t in Stomach
12u
Oxycodone 1 part Ethanol
1 part Tramadol
5 parts Plasma (Catalyst)
Most powerful painkiller. Useful when you run out of Anesthesics and need to keep a patient out of pain during surgery, or if near fatally hurt. Makes the user feel druggy. Overdosing causes hallucinations, drugginess, slurring, and slowed movement, it also stuns if you're not Tough enough. 0.1/t in Blood
0.05/t in Stomach
19.8u
Paracetamol 1 part Inaprovaline
1 part Ethanol
1 part Acetone
Weak painkiller. Can be administered in a sleeper. 0.1/t in Blood
0.05/t in Stomach
60u
Paroxetine 1 part Mindbreaker Toxin
1 part Acetone
1 part Inaprovaline
Strongest antidepressant available that greatly stabilizes the mind (Purely RP). Has a chance of destabilizing the mind, causing severe hallucinations. 0.01/t in Blood
0.01/t in Stomach
N/A
Peridaxon 2 parts Bicaridine
0.1 parts Cronexidone
5 parts Plasma (Catalyst)
Treats damage to organs, healing them. Does not treat brain damage nor heal bones. Will not work for Cht'mant, use Fuhrerole instead. 0.2/t in Blood
0.1/t in Stomach
10u
Polystem 1 part Polytrinic acid
1 part Iron
3 parts Potassium
at temperatures between 124K and 168K
Heals both brute and burn damage, albeit slowly. Minor blood clotting.

Can be combined with other medications for faster treatment.

0.1/t in Blood
0.05/t in Stomach
30u
Positive Paragenetic Marker 1 part Negative Paragenetic Marker
1 part Blood
at a temperature above 700K
The result of heating up Negative Paragenetic Marker in the prescence of Carrion blood. If you manage to obtain this, report the person to Marshals immediately (and discretely). 0.2/t in Blood
0.1/t in Stomach
N/A
Purger 1 part Mindbreaker Toxin
3 parts Dylovene
at a temperature above 363K
Temporarily suppresses the craving effects of addictions, allowing the patient to recover from addictions easier. Also slightly heals both Kidneys inside the body.

Does not remove the effects of withdrawal.

0.1/t in Blood
0.05/t in Stomach
10u
Quickclot 1 part Kelotane
1 part Cronexidone
1 part Plasma (Catalyst)
An extremely fast-acting clotting agent that stops external bleeding. Heals Blood Vessels (the organ) inside the body. Overdosing merely clots wounds faster. 0.1/t in Blood
0.05/t in Stomach
5u
Respirodaxon 1 part Dexalin Plus
1 part Blattedin
0.1 parts Cronexidone
5 parts Plasma (Catalyst)
An intense organ repair chemical used to treat damage to the lungs. 0.2/t in Blood
0.1/t in Stomach
15u
Rezadone 1 part Cronexidone
1 part Cryptobiolin
1 part Copper
Treats genetic degradation (clone damage) very quickly, without the need of a cryotube or low temperature.

Causes facial disfigurement if administered in doses higher than 3u.

0.2/t in Blood
0.1/t in Stomach
12u
Ryetalyn 1 part Arithrazine
1 part Carbon
Just injecting one unit is enough to eliminate all mutations and disabilities permanently, including beneficial ones. Works on dead people, allowing them to unhusk them if they died with over 400 burn damage. 0.3/t in Blood
0.15/t in Stomach
30u
Somnadine 1 part Bicaridine
1 part Tramadol
1 part Carbon
15 parts Water (Catalyst)
Without Bicaridine present
Somnadine is a complex blunt trauma gel that is applied to the skin. The patient has to be asleep for it to work. It will quickly and effectively clear up cuts and other skin level damage, with a minimal risk of overdose 0.2/t in Blood
0.1/t in Stomach
75u
Soporific 1 part Chloral Hydrate
4 parts Sugar
A slow acting, long-lasting anaesthetic. Not toxic.

Combine with a small amount of Chloral Hydrate for increased effect.

1/t in Blood
0.5/t in Stomach
30u
Spaceacillin 1 part Cryptobiolin
1 part Inaprovaline
A theta-lactam antibiotic. Slows progression of diseases. Treats infections as long as 1 units or more are present on the body. Also treats Toxin Damage 0.01/t in Blood
0.01/t in Stomach
30u
sterilizer 1 part Dermaline
1 part Sodium
1 part Sterilizine
5 parts Cronexidone (Catalyst)
Sterilizing solution used in making medical supplies. Don't.. drink it. 0.2/t in Blood
0.1/t in Stomach
N/A
Sterilizine 1 part Ethanol
1 part Dylovene
1 part Hclacid
Kills germs and cleans up bloodstains more effectively than space cleaner. Useful in surgery to prevent or reduce infection levels, specially when treating septic infections 0.2/t in Blood
0.1/t in Stomach
N/A
Suppressital 1 part Blood
1 part Citalopram
at temperatures between 7.7K and 12.7K
Medication designed to make breakdowns less likely to happen. Also is a robust nerve relaxant. 0.2/t in Blood
0.1/t in Stomach
30u
Synaptizine 1 part Sugar
1 part Lithium
1 part Water
Treats hallucinations, paralysis and purges Mindbreaker Toxin off the bloodstream. Functions as a stimulant, counteracting stuns and acting as a mild painkiller.

Moderately toxic. Recommended dosage at under 5 units and paired with Dylovene. Metabolizes very slowly. Overdose does nothing.

0.02/t in Blood
0.01/t in Stomach
5u
Tramadol 1 part Paracetamol
1 part Sugar
1 part Water
Medium Painkiller. Generally all around useful for mild to semi-severe damage. Stronger than Paracetamol, weaker than Oxycodone. Overdose causes hallucinations, slurring, and slowdown, and eventually stuns you if you're not Tough enough. 0.1/t in Blood
0.05/t in Stomach
30u
Tricordrazine 1 part Inaprovaline
1 part Dylovene
Heals brute, burn, toxin and oxygen damage, albeit slowly. Clots minor wounds from bleeding. Can be combined with other medications for faster treatment. Can be administered in a sleeper (by mixing Dylovene and Inaprovaline). Does not work on Cht'mant, use Blattedin instead.

Overdose causes massive toxin and brain damage until death. Be careful not to combine more than 10u Inaprovaline/10u Dylovene through a sleeper.

0.2/t in Blood
0.1/t in Stomach
30u
Trypsin 1 part Carbon
1 part Sacid
1 part Dermaline
A synthetic enzyme designed to assist the body in clearing burned and dead flesh from within. Highly painful a typical dose of five units will serve most uses. 0.2/t in Blood
0.1/t in Stomach
10u
Varceptol 1 part Carthatoline
1 part Bicaridine
1 part Blattedin
5 parts Plasma (Catalyst)
A powerful treatment chemical capable of repairing both the body and purging of toxins. 0.2/t in Blood
0.1/t in Stomach
15u
Vermicetol 1 part Kelotane
1 part Dermaline
1 part Blattedin
0.5 parts Cryoxadone
0.5 parts Cronexidone
5 parts Plasma (Catalyst)
A potent chemical that treats physical damage at an exceptional rate. 0.2/t in Blood
0.1/t in Stomach
15u

Stims

Name Recipe Description Metabolism Rate Overdose Threshold
Adenosine+ 1 part Dermaline
1 part Cronexidone
1 part Sterilizine
1 part Aminazine
1 part Serotrotium
1 part Polystem
1 part Paroxetine
1 part Rezadone
1 part Spaceacillin
1 part Rejuvenating agent
1 part Cordradaxon
1 part Carthatoline
1 part Dexalin Plus
5 parts Honey (Catalyst)
A SI branded mix of chemicals that are designed to only to work on a dead body to jumpstart the processes so that it lives once more,\

only works if a body has died and its admistred within one minute. For some reason only works on high-intelligent beings.

0.2/t in Blood
0.1/t in Stomach
N/A
Bouncer 1 part Violence
1 part Fuhrerole
1 part Hyperzine
at temperatures between 303K and 333K
Mildly improves Toughness at the cost of Robustness. 0.2/t in Blood
0.1/t in Stomach
30u
Boxer 2 parts Bouncer
1 part Plasma
2 parts Amatoxin
at temperatures between 323K and 328K
Moderately increases Toughness at the cost of mildly reducing Vigilance and Robustness. 0.2/t in Blood
0.1/t in Stomach
15u
Cherry Drops 1 part Iron
1 part Psilocybin
1 part Plant-B-Gone
at temperatures between 303K and 333K
Mildly improves Cognition at the cost of Mechanical. 0.2/t in Blood
0.1/t in Stomach
35u
Grape Drops 1 part Honey
2 parts Cherry Drops
2 parts Ethanol
at temperatures between 338K and 343K
Moderately increases Cognition at the cost of mildly reducing Biology and Mechanical. 0.2/t in Blood
0.1/t in Stomach
25u
Greaser 2 parts Coffee
1 part Diplopterum
1 part Sugar
1 part Ethanol
at temperatures between 323K and 343K
A ethanol based stimulator. Used as pick me up for engineers and technicians. 0.2/t in Blood
0.1/t in Stomach
30u
Greasy Lard 1 part Greaser
1 part Tramadol
1 part Blattedin
at temperatures between 308K and 318K
Potent ethanol based stimulator. Used by engineers and technicians to gain an edge when working with machines. 0.2/t in Blood
0.1/t in Stomach
18u
MENACE 1 part TURBO
1 part Boxer
1 part Violence Ultra
at temperatures between 358K and 363K
Moderately increases Robustness, Toughness and Vigilance at the cost of mildly reducing Biology, Cognition and Mechanical. 0.2/t in Blood
0.1/t in Stomach
12u
Party Drops 1 part Grape Drops
1 part Greasy Lard
1 part UltraSurgeon
1 part Honey (Catalyst)
Moderately increases Biology, Cognition and Mechanical at the cost of mildly reducing Robustness, Toughness and Vigilance. 0.2/t in Blood
0.1/t in Stomach
10u
ProSurgeon 1 part Nicotine
2 parts Sugar
2 parts Tungsten
A stimulating drug, used to reduce tremor to minimum. Common in medical facilities. 0.2/t in Blood
0.1/t in Stomach
30u
Steady 1 part Pararein
1 part Carpotoxin
1 part Copper
1 part Hydrazine
at temperatures between 323K and 338K
Mildly improves Vigilance at the cost of Toughness. 0.2/t in Blood
0.1/t in Stomach
20u
TURBO 1 part Steady
1 part Adrenaline
1 part Synaptizine
at temperatures between 288K and 293K
Moderately increases Vigilance at the cost of mildly reducing Robustness and Toughness. 0.2/t in Blood
0.1/t in Stomach
12u
UltraSurgeon 3 parts ProSurgeon
1 part Noexcutite
at temperatures between 243K and 263K
Moderately increases Biology at the cost of mildly reducing Cognition and Mechanical. 0.2/t in Blood
0.1/t in Stomach
17u
Violence 3 parts Blood
1 part Ammonia
1 part Gewaltine
at temperatures between 393K and 423K
Mildly improves Robustness at the cost of Vigilance. 0.2/t in Blood
0.1/t in Stomach
20u
Violence Ultra 1 part Violence
1 part Fuhrerole
1 part Hyperzine
at temperatures between 243K and 258K
Moderately increases Robustness at the cost of mildly reducing Toughness and Vigilance. 0.2/t in Blood
0.1/t in Stomach
-

Drugs

Name Recipe Description Metabolism Rate Overdose Threshold
antihistamine hydrochloride 1 part Tramadol
1 part Chloral Hydrate
1 part Soporific
1 part Sodawater
A weak sleeping agent mixed with carbondated water to make it into a drinkable substaince, but unstable in the blood. Oftin mixed with soda or coffee to get a high. 0.1/t in Blood
0.05/t in Stomach
30u
Cerebrix 1 part Psilocybin
1 part Synaptizine
1 part Cryptobiolin
A rare chemical originally developed by the Soteria, this quasi-stimulant enhances the mind of a psion and restores their psi essence. However its highly addictive and highly dangerous if overdosed. Useless to non-psions. Has a secondary effect when drank that causes the user to enhance their cognitive abilities. 0.1/t in Blood
0.05/t in Stomach
30u
Cryptobiolin 1 part Potassium
1 part Acetone
1 part Sugar
Causes confusion and dizzyness.

Sanity Gain = 1

0.1/t in Blood
0.05/t in Stomach
30u
Hyperzine 1 part Sugar
1 part Blattedin
1 part Sulfur
Muscle stimulant. Allows greater freedom of movement.

Side effects include twitching, nervousness and addiction. Can cause minor heart damage due to high BPM. (Results in 1u instead of 3u)

0.1/t in Blood
0.05/t in Stomach
19.8u
Impedrezene 1 part Mercury
1 part Acetone
1 part Sugar
A narcotic that impedes one's ability by slowing down the higher brain cell functions, resulting in brain damage and feelings of drowsiness.

Sanity Gain = 1

0.2/t in Blood
0.1/t in Stomach
30u
Mindbreaker Toxin 1 part Silicon
1 part Hydrazine
1 part Dylovene
A powerful hallucinogen 0.05/t in Blood
0.03/t in Stomach
30u
Mindwipe 1 part Mindbreaker Toxin
1 part Psilocybin
1 part Sanguinum
1 part Dylovene
1 part Ethanol
Shocks the user's brain hard enough to make him forget about his quirks. Is ill-advised because of side effects 0.1/t in Blood
0.05/t in Stomach
30u
Nanoblood 3 parts Blood
5 parts Raw Uncapped Nanobots
2 parts Sanguinum
5 parts Plasma (Catalyst)
A highly dangerous and highly advanced Erythropoiesis-stimulant. Typically reserved for high-end paramedic services or military hospitals - any instance where the low LD-50 and difficulty of synthesis can be considered acceptable in the face of its rapid effectiveness even in low doses. Must be stored at temperatures not significantly higher than the human body. 0.2/t in Blood
0.1/t in Stomach
3u
Nicotine 1 part Toxin
1 part Carbon
1 part Capsaicin
1 part Mercury
A highly addictive stimulant extracted from the tobacco plant. 0.2/t in Blood
0.1/t in Stomach
30u
Nosfernium 27 parts Sanguinum
34 parts Bicaridine
1 part Milk
29 parts Iron
16 parts Lithium
8 parts Sugar
21 parts Plasma (Catalyst)
at temperatures between 358K and 373K
A chemical for when the body is bleed dry, and if its not will ensure you are left a skeleton. 0.1/t in Blood
0.05/t in Stomach
5u
Ruined Nanoblood 1 part Nanoblood rotting copper 0.2/t in Blood
0.1/t in Stomach
3u
Sanguinum 1 part Bicaridine
1 part Spaceacillin
1 part Mercury
Greatly increases blood restoration. May cause blood coughing. 0.2/t in Blood
0.1/t in Stomach
15u
Serotrotium 5 parts Blood
1 part Psilocybin
5 parts Nutriment (Catalyst)
at temperatures between 203K and 273K
Promotes concentrated production of the serotonin neurotransmitter in humans.

Sanity gain = 1.5

0.05/t in Blood
0.03/t in Stomach
30u
Space drugs 1 part Mercury
1 part Sugar
1 part Lithium
Causes random movements and feelings of drugginess, lowers the heart rate.

Sanity gain = 1.5

0.1/t in Blood
0.05/t in Stomach
30u

Nanites

Name Recipe Description Metabolism Rate Overdose Threshold
A-rad 1 part Raw Industrial Nanobots
1 part Arithrazine
Purges radiation over time. 0.2/t in Blood
0.1/t in Stomach
N/A
Control Booster Combat 1 part Raw Uncapped Nanobots
1 part MENACE
Moderately boost Roubstness, Toughness and Vigiliance, akin to Menace.

Has no side effects.

0.2/t in Blood
0.1/t in Stomach
N/A
Control Booster Utility 1 part Raw Uncapped Nanobots
1 part Party Drops
Moderately boosts Biology, Cognition and Mechanical, akin to Party Drops.

Has no side effects.

0.2/t in Blood
0.1/t in Stomach
N/A
Handyprints 1 part Raw Uncapped Nanobots
1 part Handyprints
Alters the user's fingerprints to obscure identification.

(Note: Presently unatainable due to a bugged recipe.)

0.2/t in Blood
0.1/t in Stomach
N/A
Nanosymbiotes 1 part Raw Industrial Nanobots
1 part Peridaxon
Heals brute, burn, toxin and clone damage over time, as well as repairs the brain.

Does not heal other internal organs or mechanical parts.

0.2/t in Blood
0.1/t in Stomach
N/A
Nantidotes 1 part Raw Industrial Nanobots
1 part Haloperidol
Removes reagents from the bloodstream that is anything but itself.

Does not heal toxin damage.

0.2/t in Blood
0.1/t in Stomach
N/A
Oxyrush 1 part Raw Industrial Nanobots
1 part Dexalin
Greatly heals oxygen damage and provides a constant state of blood oxygenation, equivalent to Dexalin Plus. 0.2/t in Blood
0.1/t in Stomach
N/A
Purgers 1 part Raw Industrial Nanobots
1 part Synaptizine
Removes other nanites from the bloodstream. 0.2/t in Blood
0.1/t in Stomach
N/A
repair nanites 1 part Raw Industrial Nanobots
1 part Silicon
Microscopic construction robots programmed to repair internal components. 0.2/t in Blood
0.1/t in Stomach
5u
Trauma Control System 1 part Raw Industrial Nanobots
1 part Bicaridine
Heals organic organs over time.

Does not heal external damage, or mechanical organs.

0.2/t in Blood
0.1/t in Stomach
N/A
Voice mimics 1 part Raw Uncapped Nanobots
1 part Synaptizine
Alters the user's voice to be unrecognisable and appear as "Unknown". Hitting the host will disable the nanites. 0.2/t in Blood
0.1/t in Stomach
-

Toxins

Name Recipe Description Metabolism Rate Overdose Threshold
Cyanide 5 parts Toxin
3 parts Mindbreaker Toxin
2 parts Fuhrerole
at temperatures between 10K and 33K
An extremely toxic poison. 0.05/t in Blood
0.03/t in Stomach
N/A
Lexorin 1 part Plasma
1 part Hydrazine
1 part Ammonia
An extremely effective toxin, preventing the victim from breathing and de-oxygenating the system.

Purged with Dexalin and Dexalin Plus (or Diplopterum on Cht'mant)

0.5/t in Blood
0.25/t in Stomach
30u
Oil 1 part Fuel
1 part Carbon
1 part Ethanol
at a temperature above 480K
A precursor to Plasticide. Mildly toxic. 0.2/t in Blood
0.1/t in Stomach
N/A
Plant-B-Gone 1 part Toxin
4 parts Water
A strong herbicide, but a very weak poison. 0.2/t in Blood
0.1/t in Stomach
N/A
Plasticide 1 part Oil
1 part Ethanol
1 part Silicon
A key ingredient in a number of industrial chemical processes.

Extremely toxic.

0.2/t in Blood
0.1/t in Stomach
N/A
Polytrinic acid 1 part Sacid
1 part Hclacid
1 part Potassium
A very powerful acid.

Can be used to destroy objects and Hivemind wires.

0.4/t in Blood
0.2/t in Stomach
N/A
Potassium Chloride 1 part Sodiumchloride
1 part Potassium
A delicious salt that arrests the heart if injected there. 0.2/t in Blood
0.1/t in Stomach
30u
Potassium Chlorophoride 1 part Potassium Chloride
1 part Toxin
1 part Chloral Hydrate
A specific chemical based on Potassium Chloride to arrest the heart for surgery. 0.2/t in Blood
0.1/t in Stomach
20u
Tetraricide 1 part Hydrazine
1 part Cyanide
1 part Potassium Chloride
1 part Lexorin
A powerful chemical weapon, sometimes referred to as \ 0.2/t in Blood
0.1/t in Stomach
15u
toxin 1 part Ammonia
1 part Mercury
1 part Ethanol
A toxic chemical. 0.01/t in Blood
0.02/t in Stomach
N/A
Unstable mutagen 1 part Radium
1 part Phosphorus
1 part Hclacid
Causes random, uncontrolled mutations with a chance to mildly irradiate the victim and dealing mild toxin damage. 0.2/t in Blood
0.1/t in Stomach
N/A
Zombie Powder 5 parts Carpotoxin
5 parts Soporific
5 parts Copper
Causes the victim to instantly enter a state of false death and fool all but the most thorough medical tests.

Very weakly toxic but de-oxygenates the body the longer it's present, potentially causing long-term damage if left too long. Victim can still emote, but will be unable to speak.

0.2/t in Blood
0.1/t in Stomach
N/A

Other chemicals

Name Recipe Description Metabolism Rate Overdose Threshold
Diethylamine 1 part Ammonia
1 part Ethanol
A secondary amine, mildly corrosive. 0.2/t in Blood
0.1/t in Stomach
N/A
Azosurfactant 2 part Hydrazine
2 part Carbon
1 part Sulphuric acid
A isocyanate liquid that forms a foam when mixed with water. 0.2/t in Blood
0.1/t in Stomach
N/A
Foaming agent 1 part Lithium
1 part Hydrazine
A agent that yields metallic foam when mixed with light metal and a strong acid. 0.2/t in Blood
0.1/t in Stomach
N/A
Thermite 1 part Aluminum
1 part Iron
1 part Acetone
Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls. 0.2/t in Blood
0.1/t in Stomach
N/A
Space cleaner 1 part Ammonia
1 part Water
A compound used to clean things. Now with 50% more sodium hypochlorite! 0.2/t in Blood
0.1/t in Stomach
N/A
Space Lube 1 part Water
1 part Silicon
1 part Acetone
Lubricant is a substance introduced between two moving surfaces to reduce the friction and wear between them. Giggity. 0.2/t in Blood
0.1/t in Stomach
N/A
Silicate 1 part Aluminum
1 part Silicon
1 part Acetone
A compound that can be used to reinforce glass. 0.2/t in Blood
0.1/t in Stomach
N/A
Nitroglycerin 1 part Glycerol
1 part Polytrinic acid
1 part Sulphuric acid
Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol. 0.2/t in Blood
0.1/t in Stomach
N/A
Coolant 1 part Tungsten
1 part Acetone
1 part Water
Industrial coolant. Used to lower the freezing point and raise the boiling point of liquid in a system. 0.2/t in Blood
0.1/t in Stomach
N/A
Refrigerant 1 part Carbon
1 part Acetone
1 part Water
Industrial refrigerant R13. Used to remove heat. 0.2/t in Blood
0.1/t in Stomach
N/A
Ultra Glue 1 part Plasticide
1 part Ethanol
1 part Carbon
An extremely powerful bonding agent. 0.2/t in Blood
0.1/t in Stomach
N/A
Luminol 2 part Hydrazine
2 part Carbon
2 part Ammonia
A compound that interacts with blood on the molecular level. 0.2/t in Blood
0.1/t in Stomach
N/A
Arectine 1 part Ethanol
1 part Dylovene
1 part Fuel
Makes user emit light. Said light may not always be safe for the user. 0.2/t in Blood
0.1/t in Stomach
25u
Rejuvenating agent 2 part Space cleaner
1 part Polytrinic acid
1 part Sulfur
A complex reagent that, applied to an object, is capable of eliminating most of the effects of the passage of time 0.2/t in Blood
0.1/t in Stomach
N/A
InstantIce 1 part Hydrazine
1 part Acetone
1 part Sodiumchloride
Will cool reagents inside a container to -50C, when mixed with water 0.2/t in Blood
0.1/t in Stomach
N/A

Other reactions

Certain chemical reactions do not produce a new compound but instead result in other effects, such as the solidification of liquid reagents. These reactions may require specific quantities of reagents rather than merely relying on their relative proportions.

Name Recipe Description
Cerebrix inhaler 30 units Cerebrix
30 units water
30 units silicon
Creates a Cerebrix inhaler
Compressed jelly jar 100 units slime jelly Creates a compressed jelly jar
Plasma sheets 5 units Iron
5 units Frost Oil
20 units Plasma
Creates solid plasma sheets
Plastic sheets 1 unit Polynitric Acid
2 units Plasticide
Creates solid plastic sheets
Gold sheets 5 units Iron
5 units Frost Oil
20 units Gold
Creates solid gold sheets
Uranium sheets 5 units Phosphorus
5 units Frost Oil
20 units Uranium
Creates solid uranium sheets
Silver sheets 5 units Iron
5 units Frost Oil
20 units Silver
Creates solid silver sheets
Cardboard sheets 5 units Wood pulp
5 units Water
Creates cardboard sheets
Potassium explosion 1 unit Water
1 unit Potassium
Explosive reaction
Flash powder 1 unit Aluminium
1 unit Potassium
1 unit Sulfur
Creates a bright spark, wear eye protection!
EM-Pulse 1 unit Uranium
1 unit Iron
Causes an electromagnetic pulse
Napalm 1 unit Aluminium
1 unit Plasma
1 unit Sulphuric Acid
Emits a cloud of gaseous Plasma, highly inflammable
Smoke 1 unit Potassium
1 unit Sugar
1 unit Phosphorus
Emits a cloud of smoke
Foam 1 unit Azosurfactant
1 unit Water
Emits a cloud of foam
Metallic foam 3 units Aluminium
1 unit Foaming Agent
1 unit Polytrinic Acid
Emits a cloud of metallic foam
Iron foam 3 units Iron
1 unit Foaming Agent
1 unit Polytrinic Acid
Emits a cloud of iron-metallic foam
Sterilizer Crystal 20 units Sterilizer
20 units Sulfur
20 units Tungsten
Crystallizes into a Sterilizer crystal