User:NikoTheGuyDude/Sandbox: Difference between revisions

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Mere'Shu is bunker set in glowing sea.  
Mere'Shu is bunker set in glowing sea.  
OR most big bunkers were destroyed. my idea for cindarite lore has them extremely fractured and allows for bunkerspeak to logically exist.


Could include things like leaders and stuff but that won't be referenced IC much, will probably be needless fluff. IMO most important aspects of Cindarite lore are small constants that will probably be used, and can enrich RP, like the teeth lore and frill rubbing stuff.
Could include things like leaders and stuff but that won't be referenced IC much, will probably be needless fluff. IMO most important aspects of Cindarite lore are small constants that will probably be used, and can enrich RP, like the teeth lore and frill rubbing stuff.


Cindarites on colony distrust solfed, bar a few exceptions.
Cindarites on colony distrust solfed, bar a few exceptions.

Revision as of 19:42, 11 June 2021

People will inevitably be forced to choose a backstory for their own bunker. A culture, facts, location, etc. So, I feel it's probably a good idea to list a few pre-defined bunkers for people to choose if they want to not make their own, or maybe if they just want inspiration. I dont know if I'll add bunker lore, though. Maybe at a different time, but I can't think of a way to do this well. I can do it badly, but I won't

Harenhigah is bunker set in southern continent. It is the reason why SolFed is terraforming the surface, Harenhigahns like to live near Harenhigah, and ruins above are relatively intact. Largest mostly intact bunker. Bunker inside had malformed and old government likely stemming from old Cindarite society of whatever city it was below. More regimented social structure, less emphasis on nursing and engineering but still get same bonuses from bunkerborn (unless kaz agrees to do code stuff). Notably more progressive than other bunkers.

Mere'Shu is bunker set in glowing sea.

OR most big bunkers were destroyed. my idea for cindarite lore has them extremely fractured and allows for bunkerspeak to logically exist.

Could include things like leaders and stuff but that won't be referenced IC much, will probably be needless fluff. IMO most important aspects of Cindarite lore are small constants that will probably be used, and can enrich RP, like the teeth lore and frill rubbing stuff.

Cindarites on colony distrust solfed, bar a few exceptions.