Difference between revisions of "Talk:Server Policy"

From Sojourn
(Created page with "At least in my eyes, for it to be a development-related event it has to be: 1: Doable in any round. You could go 'we'll do this tomorrow instead' and nothing would significant...")
 
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At least in my eyes, for it to be a development-related event it has to be:
 
At least in my eyes, for it to be a development-related event it has to be:
1: Doable in any round. You could go 'we'll do this tomorrow instead' and nothing would significantly change about it.
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# Doable in any round. You could go 'we'll do this tomorrow instead' and nothing would significantly change about it.
2: Context free. Doesn't matter who's in the round. That intentionally includes the ability to abort an event if the 'wrong people' decide to show up to fuck with it as LC or something. This is also why the whole union shtick irks me.
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# Context free. Doesn't matter who's in the round. That intentionally includes the ability to abort an event if the 'wrong people' decide to show up to fuck with it as LC or something. This is also why the whole union shtick irks me.
3: Consequence laden. Whether it just means changes to later events in the series or plotline, or actual sanctions or rewards for factions (not individuals) is up to the whole development team.
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# Consequence laden. Whether it just means changes to later events in the series or plotline, or actual sanctions or rewards for factions (not individuals) is up to the whole development team.
4: Self-Justifying. If someone commits a crime and faxes are sent leading to an agent coming up, this is an administration issue - the circumstances are justifying the event. Inversely, an event where Soteria is given absolute ownership over all teleportation tech on the colony is, inversely, justifying something other than the event itself, or its storyline.
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# Self-Justifying. If someone commits a crime and faxes are sent leading to an agent coming up, this is an administration issue - the circumstances are justifying the event. Inversely, an event where Soteria is given absolute ownership over all teleportation tech on the colony is, inversely, justifying something other than the event itself, or its storyline.

Revision as of 04:49, 25 September 2024

At least in my eyes, for it to be a development-related event it has to be:

  1. Doable in any round. You could go 'we'll do this tomorrow instead' and nothing would significantly change about it.
  2. Context free. Doesn't matter who's in the round. That intentionally includes the ability to abort an event if the 'wrong people' decide to show up to fuck with it as LC or something. This is also why the whole union shtick irks me.
  3. Consequence laden. Whether it just means changes to later events in the series or plotline, or actual sanctions or rewards for factions (not individuals) is up to the whole development team.
  4. Self-Justifying. If someone commits a crime and faxes are sent leading to an agent coming up, this is an administration issue - the circumstances are justifying the event. Inversely, an event where Soteria is given absolute ownership over all teleportation tech on the colony is, inversely, justifying something other than the event itself, or its storyline.